/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __D3D9VIDEOMODE_H__ #define __D3D9VIDEOMODE_H__ #include "OgreD3D9Prerequisites.h" #include "OgreString.h" #include "OgreNoMemoryMacros.h" #include #include "OgreMemoryMacros.h" namespace Ogre { static unsigned int modeCount = 0; class D3D9VideoMode { private: D3DDISPLAYMODE mDisplayMode; unsigned int modeNumber; public: D3D9VideoMode() { modeNumber = ++modeCount; ZeroMemory( &mDisplayMode, sizeof(D3DDISPLAYMODE) ); } D3D9VideoMode( const D3D9VideoMode &ob ) { modeNumber = ++modeCount; mDisplayMode = ob.mDisplayMode; } D3D9VideoMode( D3DDISPLAYMODE d3ddm ) { modeNumber = ++modeCount; mDisplayMode = d3ddm; } ~D3D9VideoMode() { modeCount--; } unsigned int getWidth() const { return mDisplayMode.Width; } unsigned int getHeight() const { return mDisplayMode.Height; } D3DFORMAT getFormat() const { return mDisplayMode.Format; } unsigned int getRefreshRate() const { return mDisplayMode.RefreshRate; } unsigned int getColourDepth() const; D3DDISPLAYMODE getDisplayMode() const { return mDisplayMode; } void increaseRefreshRate(unsigned int rr) { mDisplayMode.RefreshRate = rr; } String getDescription() const; }; } #endif