/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __D3D9PIXELBUFFER_H__ #define __D3D9PIXELBUFFER_H__ #include "OgreD3D9Prerequisites.h" #include "OgreHardwarePixelBuffer.h" #include #include namespace Ogre { class D3D9HardwarePixelBuffer: public HardwarePixelBuffer { protected: /// Lock a box PixelBox lockImpl(const Image::Box lockBox, LockOptions options); /// Unlock a box void unlockImpl(void); /// Create (or update) render textures for slices void createRenderTextures(bool update); /// Destroy render textures for slices void destroyRenderTextures(); /// D3DDevice pointer IDirect3DDevice9 *mpDev; /// Surface abstracted by this buffer IDirect3DSurface9 *mSurface; /// Volume abstracted by this buffer IDirect3DVolume9 *mVolume; /// Temporary surface in main memory if direct locking of mSurface is not possible IDirect3DSurface9 *mTempSurface; /// Temporary volume in main memory if direct locking of mVolume is not possible IDirect3DVolume9 *mTempVolume; /// Mipmapping bool mDoMipmapGen; bool mHWMipmaps; IDirect3DBaseTexture9 *mMipTex; /// Render targets typedef std::vector SliceTRT; SliceTRT mSliceTRT; public: D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage); /// Call this to associate a D3D surface or volume with this pixel buffer void bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, bool update); void bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, bool update); /// @copydoc HardwarePixelBuffer::blit void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox); /// @copydoc HardwarePixelBuffer::blitFromMemory void blitFromMemory(const PixelBox &src, const Image::Box &dstBox); /// @copydoc HardwarePixelBuffer::blitToMemory void blitToMemory(const Image::Box &srcBox, const PixelBox &dst); /// Internal function to update mipmaps on update of level 0 void _genMipmaps(); /// Function to set mipmap generation void _setMipmapping(bool doMipmapGen, bool HWMipmaps, IDirect3DBaseTexture9 *mipTex); ~D3D9HardwarePixelBuffer(); /// Get rendertarget for z slice RenderTexture *getRenderTarget(size_t zoffset); /// Accessor for surface IDirect3DSurface9 *getSurface() { return mSurface; } /// Notify TextureBuffer of destruction of render target virtual void _clearSliceRTT(size_t zoffset) { mSliceTRT[zoffset] = 0; } }; }; #endif