/* ----------------------------------------------------------------------------- This source file is part of the OGRE Reference Application, a layer built on top of OGRE(Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #include "OgreRefAppJointSubtypes.h" #include "OgreRefAppWorld.h" namespace OgreRefApp { //------------------------------------------------------------------------- BallJoint::BallJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) : Joint(jtype) { mOdeJoint = new dBallJoint(World::getSingleton().getOdeWorld()->id()); setAttachments(obj1, obj2); } //------------------------------------------------------------------------- void BallJoint::setAnchorPosition(const Vector3& point) { dBallJoint* ballJoint = static_cast(mOdeJoint); ballJoint->setAnchor(point.x, point.y, point.z); mAnchor = point; } //------------------------------------------------------------------------- //------------------------------------------------------------------------- SliderJoint::SliderJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) : Joint(jtype) { mOdeJoint = new dSliderJoint(World::getSingleton().getOdeWorld()->id()); setAttachments(obj1, obj2); } //------------------------------------------------------------------------- void SliderJoint::setAxes(const Vector3& a1, const Vector3& na) { dSliderJoint* sliderJoint = static_cast(mOdeJoint); sliderJoint->setAxis(a1.x, a1.y, a1.z); mAxes.first = a1; } //------------------------------------------------------------------------- //------------------------------------------------------------------------- HingeJoint::HingeJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) : Joint(jtype) { mOdeJoint = new dHingeJoint(World::getSingleton().getOdeWorld()->id()); setAttachments(obj1, obj2); } //------------------------------------------------------------------------- void HingeJoint::setAnchorPosition(const Vector3& point) { dHingeJoint* hinge = static_cast(mOdeJoint); hinge->setAnchor(point.x, point.y, point.z); mAnchor = point; } //------------------------------------------------------------------------- void HingeJoint::setAxes(const Vector3& a1, const Vector3& na) { dHingeJoint* hinge = static_cast(mOdeJoint); hinge->setAxis(a1.x, a1.y, a1.z); mAxes.first = a1; } //------------------------------------------------------------------------- //------------------------------------------------------------------------- UniversalJoint::UniversalJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) : Joint(jtype) { mOdeJoint = new dUniversalJoint(World::getSingleton().getOdeWorld()->id()); setAttachments(obj1, obj2); } //------------------------------------------------------------------------- void UniversalJoint::setAnchorPosition(const Vector3& point) { dUniversalJoint* univ = static_cast(mOdeJoint); univ->setAnchor(point.x, point.y, point.z); mAnchor = point; } //------------------------------------------------------------------------- void UniversalJoint::setAxes(const Vector3& a1, const Vector3& a2) { dUniversalJoint* univ = static_cast(mOdeJoint); univ->setAxis1(a1.x, a1.y, a1.z); univ->setAxis2(a2.x, a2.y, a2.z); mAxes.first = a1; mAxes.second = a2; } //------------------------------------------------------------------------- //------------------------------------------------------------------------- Hinge2Joint::Hinge2Joint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) : Joint(jtype) { mOdeJoint = new dHinge2Joint(World::getSingleton().getOdeWorld()->id()); setAttachments(obj1, obj2); } //------------------------------------------------------------------------- void Hinge2Joint::setAnchorPosition(const Vector3& point) { dHinge2Joint* hinge = static_cast(mOdeJoint); hinge->setAnchor(point.x, point.y, point.z); mAnchor = point; } //------------------------------------------------------------------------- void Hinge2Joint::setAxes(const Vector3& a1, const Vector3& a2) { dHinge2Joint* hinge = static_cast(mOdeJoint); hinge->setAxis1(a1.x, a1.y, a1.z); hinge->setAxis2(a2.x, a2.y, a2.z); mAxes.first = a1; mAxes.second = a2; } }