| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreDirectionRandomiserAffector.h" |
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| 30 | #include "OgreParticleSystem.h" |
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| 31 | #include "OgreParticle.h" |
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| 32 | #include "OgreStringConverter.h" |
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| 33 | |
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| 34 | |
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| 35 | namespace Ogre { |
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| 36 | |
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| 37 | // Instantiate statics |
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| 38 | DirectionRandomiserAffector::CmdRandomness DirectionRandomiserAffector::msRandomnessCmd; |
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| 39 | DirectionRandomiserAffector::CmdScope DirectionRandomiserAffector::msScopeCmd; |
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| 40 | DirectionRandomiserAffector::CmdKeepVelocity DirectionRandomiserAffector::msKeepVelocityCmd; |
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| 41 | |
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| 42 | //----------------------------------------------------------------------- |
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| 43 | DirectionRandomiserAffector::DirectionRandomiserAffector(ParticleSystem* psys) |
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| 44 | : ParticleAffector(psys) |
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| 45 | { |
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| 46 | mType = "DirectionRandomiser"; |
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| 47 | |
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| 48 | // defaults |
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| 49 | mRandomness = 1.0; |
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| 50 | mScope = 1.0; |
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| 51 | mKeepVelocity = false; |
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| 52 | |
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| 53 | // Set up parameters |
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| 54 | if (createParamDictionary("DirectionRandomiserAffector")) |
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| 55 | { |
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| 56 | addBaseParameters(); |
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| 57 | // Add extra paramaters |
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| 58 | ParamDictionary* dict = getParamDictionary(); |
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| 59 | dict->addParameter(ParameterDef("randomness", |
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| 60 | "The amount of randomness (chaos) to apply to the particle movement.", |
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| 61 | PT_REAL), &msRandomnessCmd); |
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| 62 | dict->addParameter(ParameterDef("scope", |
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| 63 | "The percentage of particles which is affected.", |
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| 64 | PT_REAL), &msScopeCmd); |
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| 65 | dict->addParameter(ParameterDef("keep_velocity", |
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| 66 | "Detemines whether the velocity of the particles is changed.", |
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| 67 | PT_BOOL), &msKeepVelocityCmd); |
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| 68 | } |
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| 69 | } |
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| 70 | //----------------------------------------------------------------------- |
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| 71 | void DirectionRandomiserAffector::_affectParticles(ParticleSystem* pSystem, Real timeElapsed) |
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| 72 | { |
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| 73 | ParticleIterator pi = pSystem->_getIterator(); |
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| 74 | Particle *p; |
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| 75 | Real length; |
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| 76 | |
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| 77 | while (!pi.end()) |
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| 78 | { |
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| 79 | p = pi.getNext(); |
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| 80 | if (mScope > Math::UnitRandom()) |
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| 81 | { |
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| 82 | if (!p->direction.isZeroLength()) |
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| 83 | { |
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| 84 | if (mKeepVelocity) |
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| 85 | { |
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| 86 | length = p->direction.length(); |
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| 87 | } |
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| 88 | |
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| 89 | p->direction += Vector3(Math::RangeRandom(-mRandomness, mRandomness) * timeElapsed, |
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| 90 | Math::RangeRandom(-mRandomness, mRandomness) * timeElapsed, |
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| 91 | Math::RangeRandom(-mRandomness, mRandomness) * timeElapsed); |
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| 92 | |
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| 93 | if (mKeepVelocity) |
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| 94 | { |
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| 95 | p->direction *= length / p->direction.length(); |
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| 96 | } |
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| 97 | } |
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| 98 | } |
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| 99 | } |
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| 100 | } |
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| 101 | //----------------------------------------------------------------------- |
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| 102 | void DirectionRandomiserAffector::setRandomness(Real force) |
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| 103 | { |
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| 104 | mRandomness = force; |
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| 105 | } |
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| 106 | //----------------------------------------------------------------------- |
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| 107 | void DirectionRandomiserAffector::setScope(Real scope) |
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| 108 | { |
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| 109 | mScope = scope; |
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| 110 | } |
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| 111 | //----------------------------------------------------------------------- |
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| 112 | void DirectionRandomiserAffector::setKeepVelocity(bool keepVelocity) |
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| 113 | { |
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| 114 | mKeepVelocity = keepVelocity; |
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| 115 | } |
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| 116 | //----------------------------------------------------------------------- |
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| 117 | Real DirectionRandomiserAffector::getRandomness(void) const |
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| 118 | { |
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| 119 | return mRandomness; |
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| 120 | } |
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| 121 | //----------------------------------------------------------------------- |
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| 122 | Real DirectionRandomiserAffector::getScope(void) const |
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| 123 | { |
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| 124 | return mScope; |
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| 125 | } |
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| 126 | //----------------------------------------------------------------------- |
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| 127 | bool DirectionRandomiserAffector::getKeepVelocity(void) const |
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| 128 | { |
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| 129 | return mKeepVelocity; |
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| 130 | } |
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| 131 | |
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| 132 | //----------------------------------------------------------------------- |
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| 133 | //----------------------------------------------------------------------- |
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| 134 | // Command objects |
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| 135 | //----------------------------------------------------------------------- |
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| 136 | //----------------------------------------------------------------------- |
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| 137 | String DirectionRandomiserAffector::CmdRandomness::doGet(const void* target) const |
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| 138 | { |
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| 139 | return StringConverter::toString( |
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| 140 | static_cast<const DirectionRandomiserAffector*>(target)->getRandomness() ); |
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| 141 | } |
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| 142 | void DirectionRandomiserAffector::CmdRandomness::doSet(void* target, const String& val) |
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| 143 | { |
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| 144 | static_cast<DirectionRandomiserAffector*>(target)->setRandomness(StringConverter::parseReal(val)); |
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| 145 | } |
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| 146 | |
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| 147 | String DirectionRandomiserAffector::CmdScope::doGet(const void* target) const |
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| 148 | { |
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| 149 | return StringConverter::toString( |
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| 150 | static_cast<const DirectionRandomiserAffector*>(target)->getScope() ); |
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| 151 | } |
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| 152 | void DirectionRandomiserAffector::CmdScope::doSet(void* target, const String& val) |
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| 153 | { |
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| 154 | static_cast<DirectionRandomiserAffector*>(target)->setScope(StringConverter::parseReal(val)); |
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| 155 | } |
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| 156 | String DirectionRandomiserAffector::CmdKeepVelocity::doGet(const void* target) const |
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| 157 | { |
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| 158 | return StringConverter::toString( |
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| 159 | static_cast<const DirectionRandomiserAffector*>(target)->getKeepVelocity() ); |
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| 160 | } |
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| 161 | void DirectionRandomiserAffector::CmdKeepVelocity::doSet(void* target, const String& val) |
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| 162 | { |
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| 163 | static_cast<DirectionRandomiserAffector*>(target)->setKeepVelocity(StringConverter::parseBool(val)); |
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| 164 | } |
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| 165 | |
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| 166 | } |
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