| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __DirectionRandomiserAffector_H__ |
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| 30 | #define __DirectionRandomiserAffector_H__ |
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| 31 | |
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| 32 | #include "OgreParticleFXPrerequisites.h" |
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| 33 | #include "OgreParticleAffector.h" |
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| 34 | #include "OgreVector3.h" |
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| 35 | |
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| 36 | |
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| 37 | namespace Ogre { |
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| 38 | |
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| 39 | /** This class defines a ParticleAffector which applies randomness to the movement of the particles. |
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| 40 | @remarks |
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| 41 | This affector (see ParticleAffector) applies randomness to the movement of the particles by |
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| 42 | changing the direction vectors. |
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| 43 | @par |
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| 44 | The most important parameter to control the effect is randomness. It controls the range in which changes |
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| 45 | are applied to each axis of the direction vector. |
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| 46 | The parameter scope can be used to limit the effect to a certain percentage of the particles. |
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| 47 | */ |
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| 48 | class _OgreParticleFXExport DirectionRandomiserAffector : public ParticleAffector |
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| 49 | { |
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| 50 | public: |
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| 51 | /** Command object for randomness (see ParamCommand).*/ |
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| 52 | class CmdRandomness : public ParamCommand |
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| 53 | { |
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| 54 | public: |
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| 55 | String doGet(const void* target) const; |
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| 56 | void doSet(void* target, const String& val); |
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| 57 | }; |
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| 58 | |
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| 59 | /** Command object for scope (see ParamCommand).*/ |
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| 60 | class CmdScope : public ParamCommand |
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| 61 | { |
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| 62 | public: |
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| 63 | String doGet(const void* target) const; |
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| 64 | void doSet(void* target, const String& val); |
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| 65 | }; |
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| 66 | |
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| 67 | /** Command object for keep_velocity (see ParamCommand).*/ |
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| 68 | class CmdKeepVelocity : public ParamCommand |
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| 69 | { |
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| 70 | public: |
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| 71 | String doGet(const void* target) const; |
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| 72 | void doSet(void* target, const String& val); |
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| 73 | }; |
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| 74 | |
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| 75 | /// Default constructor |
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| 76 | DirectionRandomiserAffector(ParticleSystem* psys); |
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| 77 | |
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| 78 | /** See ParticleAffector. */ |
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| 79 | void _affectParticles(ParticleSystem* pSystem, Real timeElapsed); |
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| 80 | |
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| 81 | |
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| 82 | /** Sets the randomness to apply to the particles in a system. */ |
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| 83 | void setRandomness(Real force); |
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| 84 | /** Sets the scope (percentage of particles which are randomised). */ |
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| 85 | void setScope(Real force); |
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| 86 | /** Set flag which detemines whether particle speed is changed. */ |
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| 87 | void setKeepVelocity(bool keepVelocity); |
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| 88 | |
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| 89 | /** Gets the randomness to apply to the particles in a system. */ |
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| 90 | Real getRandomness(void) const; |
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| 91 | /** Gets the scope (percentage of particles which are randomised). */ |
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| 92 | Real getScope(void) const; |
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| 93 | /** Gets flag which detemines whether particle speed is changed. */ |
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| 94 | bool getKeepVelocity(void) const; |
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| 95 | |
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| 96 | /// Command objects |
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| 97 | static CmdRandomness msRandomnessCmd; |
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| 98 | static CmdScope msScopeCmd; |
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| 99 | static CmdKeepVelocity msKeepVelocityCmd; |
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| 100 | |
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| 101 | protected: |
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| 102 | Real mRandomness; |
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| 103 | Real mScope; |
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| 104 | bool mKeepVelocity; |
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| 105 | |
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| 106 | }; |
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| 107 | |
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| 108 | } |
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| 109 | |
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| 110 | #endif |
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