/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ /*************************************************************************** OgreExternalTextureSourceManager.cpp - Implementation of the manager class ------------------- date : Jan 1 2004 email : pjcast@yahoo.com ***************************************************************************/ #include "OgreStableHeaders.h" #include "OgreExternalTextureSourceManager.h" #include "OgreLogManager.h" namespace Ogre { //**************************************************************************************** template<> ExternalTextureSourceManager* Singleton::ms_Singleton = 0; ExternalTextureSourceManager* ExternalTextureSourceManager::getSingletonPtr(void) { return ms_Singleton; } ExternalTextureSourceManager& ExternalTextureSourceManager::getSingleton(void) { assert( ms_Singleton ); return ( *ms_Singleton ); } //**************************************************************************************** //**************************************************************************************** ExternalTextureSourceManager::ExternalTextureSourceManager() { mpCurrExternalTextureSource = 0; } //**************************************************************************************** ExternalTextureSourceManager::~ExternalTextureSourceManager() { mTextureSystems.clear(); } //**************************************************************************************** void ExternalTextureSourceManager::setCurrentPlugIn( const String& sTexturePlugInType ) { TextureSystemList::iterator i; for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) { if( i->first == sTexturePlugInType ) { mpCurrExternalTextureSource = i->second; mpCurrExternalTextureSource->initialise(); //Now call overridden Init function return; } } mpCurrExternalTextureSource = 0; LogManager::getSingleton().logMessage( "ExternalTextureSourceManager::SetCurrentPlugIn(ENUM) failed setting texture plugin "); } //**************************************************************************************** void ExternalTextureSourceManager::destroyAdvancedTexture( const String& sTextureName, const String& groupName ) { TextureSystemList::iterator i; for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) { //Broadcast to every registered System... Only the true one will destroy texture i->second->destroyAdvancedTexture( sTextureName, groupName ); } } //**************************************************************************************** void ExternalTextureSourceManager::setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem ) { LogManager::getSingleton().logMessage( "Registering Texture Controller: Type = " + sTexturePlugInType + " Name = " + pTextureSystem->getPlugInStringName()); TextureSystemList::iterator i; for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) { if( i->first == sTexturePlugInType ) { LogManager::getSingleton().logMessage( "Shutting Down Texture Controller: " + i->second->getPlugInStringName() + " To be replaced by: " + pTextureSystem->getPlugInStringName()); i->second->shutDown(); //Only one plugIn of Sent Type can be registered at a time //so shut down old plugin before starting new plugin i->second = pTextureSystem; // **Moved this line b/c Rendersystem needs to be selected before things // such as framelistners can be added // pTextureSystem->Initialise(); return; } } mTextureSystems[sTexturePlugInType] = pTextureSystem; //If we got here then add it to map } //**************************************************************************************** ExternalTextureSource* ExternalTextureSourceManager::getExternalTextureSource( const String& sTexturePlugInType ) { TextureSystemList::iterator i; for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) { if( i->first == sTexturePlugInType ) return i->second; } return 0; } //**************************************************************************************** } //End Ogre Namespace