-- Get objects from orxonox thisscript:addObject("SpaceShip", "Player") thisscript:addObject("CameraMan", "cameraManager") thisscript:addObjectAsName("GameWorld", "Mission 1", "gameWorld") triggerFadeOut = SpaceTrigger() triggerFadeOut:setScript("vs1.lua") triggerFadeOut:setFunction("fadeOut") triggerFadeOut:setRadius(250) triggerFadeOut:setTarget("Player") triggerFadeOut:setAbsCoor(3610, 116, -656) triggerFadeOut:setDebugDraw(true) triggerEndLevel = TimeTrigger() triggerEndLevel:setScript("vs1.lua") triggerEndLevel:setFunction("changeLevel") triggerEndLevel:setDelay(5) teststring = "asdf"; function fadeOut(timestep) cameraManager:toggleFade() print(teststring) triggerEndLevel:start() return true end function changeLevel(timestep) print("changelvl now\n\n\n\n\n\n") gameWorld:setNextStoryName("Moonstation") gameWorld:stop() return true end