-- Register Classes to use thisscript:registerClass("AttractorMine") thisscript:registerClass("ScriptTrigger") -- Create the trigger trigger = ScriptTrigger() trigger:setScript("attractor.lua") trigger:setFunction("tick") trigger:setAbsCoor(-84, 19, 77) trigger:setTarget("Player") trigger:setRadius(100) trigger:setDebugDraw(true) created = true function tick(timestep) if not created then am = AttractorMine() am:setAbsCoor(-84, 19, 77) created = true end return false end