| 1 | <ObjectInformationFile> |
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| 2 | |
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| 3 | <MountPoints> |
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| 4 | |
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| 5 | <MP.00.TopLeft> |
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| 6 | <Description>Slot1</Description> |
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| 7 | <OrxClass>WeaponSlot</OrxClass> |
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| 8 | <Details> |
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| 9 | <name>weapon1</name> |
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| 10 | <slot>0,0</slot> |
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| 11 | </Details> |
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| 12 | </MP.00.TopLeft> |
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| 13 | |
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| 14 | <MP.01.TopRight> |
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| 15 | <Description>Slot2</Description> |
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| 16 | <OrxClass>WeaponSlot</OrxClass> |
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| 17 | <Details> |
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| 18 | <name>weapon1</name> |
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| 19 | <slot>1,1</slot> |
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| 20 | </Details> |
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| 21 | </MP.01.TopRight> |
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| 22 | |
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| 23 | <MP.02.TopMLeft> |
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| 24 | <Description>Slot3</Description> |
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| 25 | <OrxClass>WeaponSlot</OrxClass> |
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| 26 | <Details> |
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| 27 | <name>weapon1</name> |
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| 28 | <slot>2,0</slot> |
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| 29 | </Details> |
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| 30 | </MP.02.TopMLeft> |
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| 31 | |
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| 32 | <MP.03.TopMRight> |
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| 33 | <Description>Slot4</Description> |
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| 34 | <OrxClass>WeaponSlot</OrxClass> |
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| 35 | <Details> |
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| 36 | <name>weapon1</name> |
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| 37 | <slot>3,1</slot> |
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| 38 | </Details> |
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| 39 | </MP.03.TopMRight> |
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| 40 | |
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| 41 | <MP.04.Left> |
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| 42 | <Description>Slot5</Description> |
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| 43 | <OrxClass>WeaponSlot</OrxClass> |
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| 44 | <Details> |
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| 45 | <name>weapon1</name> |
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| 46 | <slot>4,0</slot> |
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| 47 | </Details> |
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| 48 | </MP.04.Left> |
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| 49 | |
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| 50 | <MP.05.Right> |
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| 51 | <Description>Slot6</Description> |
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| 52 | <OrxClass>WeaponSlot</OrxClass> |
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| 53 | <Details> |
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| 54 | <name>weapon1</name> |
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| 55 | <slot>5,1</slot> |
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| 56 | </Details> |
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| 57 | </MP.05.Right> |
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| 58 | |
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| 59 | <MP.06.light1> |
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| 60 | <Description>light front</Description> |
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| 61 | <OrxClass>Blink</OrxClass> |
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| 62 | <Details> |
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| 63 | <name>BlueLight7</name> |
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| 64 | <color>255, 128, 0</color> |
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| 65 | <size>0.3</size> |
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| 66 | <sequence>555666555444333444</sequence> |
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| 67 | </Details> |
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| 68 | </MP.06.light1> |
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| 69 | |
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| 70 | <MP.07.light2> |
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| 71 | <Description>light front</Description> |
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| 72 | <OrxClass>Blink</OrxClass> |
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| 73 | <Details> |
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| 74 | <name>BlueLight7</name> |
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| 75 | <color>255, 128, 0</color> |
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| 76 | <size>0.3</size> |
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| 77 | <sequence>444555666555444333</sequence> |
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| 78 | </Details> |
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| 79 | </MP.07.light2> |
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| 80 | |
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| 81 | <MP.08.light3> |
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| 82 | <Description>light front</Description> |
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| 83 | <OrxClass>Blink</OrxClass> |
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| 84 | <Details> |
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| 85 | <name>BlueLight7</name> |
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| 86 | <color>255, 128, 0</color> |
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| 87 | <size>0.3</size> |
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| 88 | <sequence>333444555666555444</sequence> |
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| 89 | </Details> |
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| 90 | </MP.08.light3> |
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| 91 | |
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| 92 | <MP.09.light4> |
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| 93 | <Description>light front</Description> |
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| 94 | <OrxClass>Blink</OrxClass> |
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| 95 | <Details> |
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| 96 | <name>BlueLight7</name> |
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| 97 | <color>255, 128, 0</color> |
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| 98 | <size>0.3</size> |
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| 99 | <sequence>444333444555666555</sequence> |
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| 100 | </Details> |
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| 101 | </MP.09.light4> |
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| 102 | |
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| 103 | <MP.10.lightback> |
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| 104 | <Description>light back</Description> |
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| 105 | <OrxClass>Blink</OrxClass> |
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| 106 | <Details> |
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| 107 | <name>BlueLight7</name> |
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| 108 | <color>255, 128, 0</color> |
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| 109 | <size>0.3</size> |
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| 110 | <sequence>555444333444555666</sequence> |
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| 111 | </Details> |
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| 112 | </MP.10.lightback> |
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| 113 | |
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| 114 | <MP.11.engine1> |
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| 115 | <Description>fire outta engine 01</Description> |
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| 116 | <OrxClass>SpriteParticles</OrxClass> |
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| 117 | <Details> |
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| 118 | <name>engine1</name> |
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| 119 | <type>sprite</type> |
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| 120 | <texture>steam01.png</texture> |
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| 121 | <max-count>150</max-count> |
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| 122 | <life-span>0.5, 0.25</life-span> |
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| 123 | <radius>0.0, 0.7, 0.7</radius> |
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| 124 | <radius>0.5, 0.6, 0.5</radius> |
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| 125 | <radius>1.0, 0.3, 0.2</radius> |
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| 126 | <mass>1.0, 0.5, .3</mass> |
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| 127 | <color>0,1, 0.5, 0,.7</color> |
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| 128 | <color>.2, 1, 0.5, 0, .8</color> |
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| 129 | <color>1, 1, 0.5, 0, .0.5</color> |
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| 130 | <precache>5</precache> |
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| 131 | <emitters> |
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| 132 | <DotEmitter> |
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| 133 | <name>Engine Emitter</name> |
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| 134 | <spread>0, 0.1</spread> |
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| 135 | <emission-velocity>-5,1</emission-velocity> |
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| 136 | <rate>100</rate> |
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| 137 | </DotEmitter> |
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| 138 | </emitters> |
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| 139 | </Details> |
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| 140 | </MP.11.engine1> |
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| 141 | |
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| 142 | <MP.12.engine2> |
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| 143 | <Description>fire outta engine 02</Description> |
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| 144 | <OrxClass>SpriteParticles</OrxClass> |
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| 145 | <Details> |
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| 146 | <name>engine2</name> |
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| 147 | <type>sprite</type> |
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| 148 | <texture>steam01.png</texture> |
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| 149 | <max-count>150</max-count> |
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| 150 | <life-span>0.5, 0.25</life-span> |
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| 151 | <radius>0.0, 0.7, 0.7</radius> |
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| 152 | <radius>0.5, 0.6, 0.5</radius> |
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| 153 | <radius>1.0, 0.3, 0.2</radius> |
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| 154 | <mass>1.0, 0.5, .3</mass> |
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| 155 | <color>0,1, 0.5, 0,.7</color> |
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| 156 | <color>.2, 1, 0.5, 0, .8</color> |
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| 157 | <color>1, 1, 0.5, 0, .0.5</color> |
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| 158 | <precache>5</precache> |
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| 159 | <emitters> |
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| 160 | <DotEmitter> |
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| 161 | <name>Engine Emitter</name> |
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| 162 | <spread>0, 0.1</spread> |
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| 163 | <emission-velocity>-5,1</emission-velocity> |
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| 164 | <rate>100</rate> |
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| 165 | </DotEmitter> |
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| 166 | </emitters> |
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| 167 | </Details> |
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| 168 | </MP.12.engine2> |
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| 169 | |
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| 170 | <MP.13.engine3> |
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| 171 | <Description>fire outta engine 03</Description> |
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| 172 | <OrxClass>SpriteParticles</OrxClass> |
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| 173 | <Details> |
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| 174 | <name>engine3</name> |
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| 175 | <type>sprite</type> |
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| 176 | <texture>steam01.png</texture> |
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| 177 | <max-count>150</max-count> |
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| 178 | <life-span>0.5, 0.25</life-span> |
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| 179 | <radius>0.0, 0.7, 0.7</radius> |
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| 180 | <radius>0.5, 0.6, 0.5</radius> |
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| 181 | <radius>1.0, 0.3, 0.2</radius> |
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| 182 | <mass>1.0, 0.5, .3</mass> |
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| 183 | <color>0,1, 0.5, 0,.7</color> |
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| 184 | <color>.2, 1, 0.5, 0, .8</color> |
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| 185 | <color>1, 1, 0.5, 0, .0.5</color> |
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| 186 | <precache>5</precache> |
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| 187 | <emitters> |
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| 188 | <DotEmitter> |
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| 189 | <name>Engine Emitter</name> |
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| 190 | <spread>0, 0.1</spread> |
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| 191 | <emission-velocity>-5,1</emission-velocity> |
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| 192 | <rate>100</rate> |
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| 193 | </DotEmitter> |
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| 194 | </emitters> |
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| 195 | </Details> |
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| 196 | </MP.13.engine3> |
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| 197 | |
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| 198 | <MP.14.engine4> |
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| 199 | <Description>fire outta engine 04</Description> |
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| 200 | <OrxClass>SpriteParticles</OrxClass> |
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| 201 | <Details> |
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| 202 | <name>engine4</name> |
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| 203 | <type>sprite</type> |
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| 204 | <texture>steam01.png</texture> |
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| 205 | <max-count>150</max-count> |
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| 206 | <life-span>0.5, 0.25</life-span> |
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| 207 | <radius>0.0, 0.7, 0.7</radius> |
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| 208 | <radius>0.5, 0.6, 0.5</radius> |
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| 209 | <radius>1.0, 0.3, 0.2</radius> |
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| 210 | <mass>1.0, 0.5, .3</mass> |
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| 211 | <color>0,1, 0.5, 0,.7</color> |
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| 212 | <color>.2, 1, 0.5, 0, .8</color> |
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| 213 | <color>1, 1, 0.5, 0, .0.5</color> |
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| 214 | <precache>5</precache> |
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| 215 | <emitters> |
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| 216 | <DotEmitter> |
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| 217 | <name>Engine Emitter</name> |
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| 218 | <spread>0, 0.1</spread> |
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| 219 | <emission-velocity>-5,1</emission-velocity> |
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| 220 | <rate>100</rate> |
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| 221 | </DotEmitter> |
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| 222 | </emitters> |
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| 223 | </Details> |
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| 224 | </MP.14.engine4> |
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| 225 | |
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| 226 | </MountPoints> |
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| 227 | |
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| 228 | </ObjectInformationFile> |
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