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source: data/media/levels/sample2.oxw @ 5240

Last change on this file since 5240 was 5240, checked in by landauf, 15 years ago

adopted the new scene hierarchy in the levelfile.
there's now a 25% chance of spawning in a scene with only one red ship and 75% chance to spawn in the normal level.

File size: 2.5 KB
Line 
1<?lua
2  include("../../media/levels/hudtemplates.oxw")
3?>
4
5<Level
6 name         = "Sample"
7 description  = "Just a few tests"
8>
9  <Scene
10   ambientlight = "0.4, 0.4, 0.4"
11   skybox       = "Orxonox/Starbox"
12  >
13    <SpawnPoint position="0,0,100" spawnclass=Spectator />
14    <SpawnPoint position="0,0,-700" yaw=180 spawnclass=Spectator />
15    <SpawnPoint position="0,300,-300" pitch=-90 spawnclass=Spectator />
16
17    <MovableEntity position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90>
18      <attached>
19        <Model position="0,0,0" scale=10 mesh="ast1.mesh" />
20        <PositionableEntity position="0,0,100">
21          <attached>
22            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
23            <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500>
24              <attached>
25                <Model position="0,35,0" scale=2 mesh="ast1.mesh" />
26                <Model position="0,-35,0" scale=2 mesh="ast1.mesh" />
27                <Model position="35,0,0" scale=2 mesh="ast1.mesh" />
28                <Model position="-35,0,0" scale=2 mesh="ast1.mesh" />
29              </attached>
30            </MovableEntity>
31          </attached>
32        </PositionableEntity>
33        <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200>
34          <attached>
35            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
36            <Model position="0,0,-50" scale=3 mesh="ast1.mesh" />
37            <Model position="0,0,50" scale=3 mesh="ast1.mesh" />
38          </attached>
39        </MovableEntity>
40      </attached>
41    </MovableEntity>
42
43    <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true />
44    <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /-->
45    <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true />
46    <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true />
47    <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false />
48    <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false />
49
50    <Model position="0,0,-100" pitch=-90 roll=-90 scale=7 mesh="assff.mesh" />
51
52    <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" />
53  </Scene>
54
55  <Scene
56   ambientlight = "1.0, 0.0, 0.0"
57   skybox       = "Orxonox/StarSkyBox"
58  >
59    <SpawnPoint position="0,0,100" spawnclass=Spectator />
60    <Model position="0,0,-100" pitch=-90 roll=-90 scale=7 mesh="assff.mesh" />
61  </Scene>
62</Level>
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