source:
data/branches/Shader_HS18/programs/Example/GLSL400/TessellationFp.glsl
@
12091
| Last change on this file since 12091 was 12091, checked in by wiesep, 7 years ago | |
|---|---|
| File size: 120 bytes | |
| Line | |
|---|---|
| 1 | #version 400 core |
| 2 | |
| 3 | out vec4 fragColour; |
| 4 | |
| 5 | // Fragment shader section. |
| 6 | void main() |
| 7 | { |
| 8 | fragColour = vec4(1, 1, 1, 1); |
| 9 | } |
Note: See TracBrowser
for help on using the repository browser.










