source:
data/branches/Shader_HS18/programs/Example/GLSL120/PassthroughVP.glsl
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12091
| Last change on this file since 12091 was 12091, checked in by wiesep, 7 years ago | |
|---|---|
| File size: 161 bytes | |
| Line | |
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| 1 | uniform mat4 WorldViewProj; |
| 2 | attribute vec4 vertex; |
| 3 | |
| 4 | |
| 5 | void main() |
| 6 | { |
| 7 | // Transform the vertex (ModelViewProj matrix). |
| 8 | gl_Position = WorldViewProj*vertex; |
| 9 | } |
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