/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _UnderAttackHealthBar_H__ #define _UnderAttackHealthBar_H__ #include "OrxonoxPrereqs.h" #include "util/Math.h" #include "tools/Timer.h" #include "HUDHealthBar.h" namespace orxonox { class _OrxonoxExport UnderAttackHealthBar : public HUDHealthBar { public: UnderAttackHealthBar(BaseObject* creator); ~UnderAttackHealthBar(); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); virtual void changedOwner(); inline void setDescriptionPickPoint(const Vector2& pickpoint) { this->text_->setPickPoint(pickpoint); } inline Vector2 getDescriptionPickPoint() const { return this->text_->getPickPoint(); } inline void setDescriptionOffset(const Vector2& position) { this->text_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); } inline Vector2 getDescriptionOffset() const { return (this->text_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); } private: void init(); PlayerInfo* owner_; OverlayText* text_; Timer inittimer_; }; } #endif /* _UnderAttackHealthBar_H__ */