/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _EventTrigger_H__ #define _EventTrigger_H__ #include "OrxonoxPrereqs.h" #include "Trigger.h" namespace orxonox { class _OrxonoxExport EventTrigger : public Trigger { public: EventTrigger(BaseObject* creator); virtual ~EventTrigger(); virtual void processEvent(Event& event); inline void trigger(bool bTriggered) { this->bEventTriggered_ = bTriggered; this->tick(0); } protected: virtual bool isTriggered(TriggerMode::Value mode); private: bool bEventTriggered_; }; } #endif /* _EventTrigger_H__ */