#include #include #include #include #include #include #include "core/Tickable.h" #include "core/BaseObject.h" #include "Synchronisable.h" #include "core/CoreIncludes.h" #include "objects/SpaceShip.h" #include "util/Sleep.h" int main() { network::Server *server = new network::Server(); server->open(); while(true){ usleep( 1000 ); } server->close(); return 0; }