/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss, (C) 2007 * Co-authors: * ... * */ // // C++ Interface: PacketBuffer // // Description: // // // Author: Oliver Scheuss, (C) 2007 // // Copyright: See COPYING file that comes with this distribution // // #ifndef _PacketBuffer_H__ #define _PacketBuffer_H__ #include "NetworkPrereqs.h" #include #include namespace network { struct PacketEnvelope{ int length; int data; }; struct QueueItem{ ENetEvent *event; //ENetAddress address; QueueItem *next; }; class PacketBuffer{ public: PacketBuffer(); bool isEmpty(); bool isClosed(); void setClosed(bool value); void print(); // pops a packet from the queue //ENetPacket *pop(); //ENetPacket *pop(ENetAddress &address); ENetEvent *pop(); // pushs a packet to the queue bool push(ENetEvent *ev); private: QueueItem *first; QueueItem *last; bool closed; static boost::recursive_mutex mutex_; }; } //namespace #endif /* _PacketBuffer_H__ */