/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See thes * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Damian 'Mozork' Frick * Co-authors: * ... * */ #ifndef _QuestNotification_H__ #define _QuestNotification_H__ #include "questsystem/QuestsystemPrereqs.h" #include #include "notifications/Notification.h" namespace orxonox { /** @brief @author Damian 'Mozork' Frick */ class _QuestsystemExport QuestNotification : public Notification { public: QuestNotification(BaseObject* creator); QuestNotification(const std::string & message); virtual ~QuestNotification(); bool send(void); private: static const std::string SENDER; void initialize(void); }; } #endif /* _QuestNotification_H__ */