/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Eric Beier * Co-authors: * ... * */ /** @file ShieldPickup.cc @brief Implementation of the ShieldPickup class. */ #include "ShieldPickup.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "util/StringUtils.h" #include "worldentities/pawns/SpaceShip.h" #include "items/Engine.h" #include "pickup/PickupIdentifier.h" #include namespace orxonox { CreateFactory(ShieldPickup); /** @brief Constructor. Registers the object and initializes the member variables. */ ShieldPickup::ShieldPickup(BaseObject* creator) : Pickup(creator) { RegisterObject(ShieldPickup); this->initialize(); } /** @brief Destructor. */ ShieldPickup::~ShieldPickup() { } /** @brief Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. @return A pointer to the Pawn, or NULL if the conversion failed. */ Pawn* ShieldPickup::carrierToPawnHelper(void) { PickupCarrier* carrier = this->getCarrier(); Pawn* pawn = dynamic_cast(carrier); if(pawn == NULL) { COUT(1) << "Invalid PickupCarrier in ShieldPickup." << std::endl; } return pawn; } /** @brief Initializes the member variables. */ void ShieldPickup::initialize(void) { this->duration_ = 0.0f; this->shieldAbsorption_ = 0.0f; this->shieldHealth_ = 0.0f; this->addTarget(ClassIdentifier::getIdentifier()); } /** @brief Initializes the PickupIdentifier of this pickup. */ void ShieldPickup::initializeIdentifier(void) { std::stringstream stream; stream << this->getDuration(); std::string type1 = "duration"; std::string val1 = stream.str(); this->pickupIdentifier_->addParameter(type1, val1); stream.clear(); stream << this->getShieldHealth(); std::string type2 = "ShieldHealth"; std::string val2 = stream.str(); this->pickupIdentifier_->addParameter(type2, val2); stream.clear(); stream << this->getShieldAbsorption(); std::string type3 = "ShieldAbsorption"; std::string val3 = stream.str(); this->pickupIdentifier_->addParameter(type3, val3); } /** @brief Method for creating a ShieldPickup object through XML. */ void ShieldPickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) { SUPER(ShieldPickup, XMLPort, xmlelement, mode); XMLPortParam(ShieldPickup, "duration", setDuration, getDuration, xmlelement, mode); XMLPortParam(ShieldPickup, "shieldhealth", setShieldHealth, getShieldHealth, xmlelement, mode); XMLPortParam(ShieldPickup, "shieldabsorption", setShieldAbsorption, getShieldAbsorption, xmlelement, mode); this->initializeIdentifier(); } /** @brief Is called when the pickup has transited from used to unused or the other way around. */ void ShieldPickup::changedUsed(void) { SUPER(ShieldPickup, changedUsed); //! If the pickup is not picked up nothing must be done. if(!this->isPickedUp()) return; Pawn* pawn = this->carrierToPawnHelper(); if(pawn == NULL) this->Pickupable::destroy(); //! If the pickup has transited to used. if(this->isUsed()) { if(!this->getTimer()->isActive() && this->getTimer()->getRemainingTime() > 0.0f) { this->getTimer()->unpauseTimer(); } else { this->startPickupTimer(this->getDuration()); } pawn->setShieldAbsorption(this->getShieldAbsorption()); pawn->setShieldHealth(this->getShieldHealth()); } else { pawn->setShieldAbsorption(0.0f); this->setShieldHealth(pawn->getShieldHealth()); pawn->setShieldHealth(0.0f); if(this->isOnce()) { if(!this->getTimer()->isActive() && this->getTimer()->getRemainingTime() == this->getDuration()) { this->Pickupable::destroy(); } else { this->getTimer()->pauseTimer(); } } } } /** @brief Creates a duplicate of the input OrxonoxClass. @param item A pointer to the Orxonox class. */ void ShieldPickup::clone(OrxonoxClass*& item) { if(item == NULL) item = new ShieldPickup(this); SUPER(ShieldPickup, clone, item); ShieldPickup* pickup = dynamic_cast(item); pickup->setDuration(this->getDuration()); pickup->setShieldAbsorption(this->getShieldAbsorption()); pickup->setShieldHealth(this->getShieldHealth()); pickup->initializeIdentifier(); } /** @brief Sets the percentage the shield absorbs of the dealt damage. @param shieldAbsorption The shieldAbsorption. Has to be between 0 and 1 */ void ShieldPickup::setShieldAbsorption(float shieldAbsorption) { if (shieldAbsorption>=0 && shieldAbsorption<=1) { this->shieldAbsorption_=shieldAbsorption; } else { COUT(1) << "Invalid Absorption in ShieldPickup." << std::endl; this->shieldAbsorption_=0; } } /** @brief Sets the health of the shield. @param shieldHealth The shieldHealth */ void ShieldPickup::setShieldHealth(float shieldHealth) { if (shieldHealth>=0) { this->shieldHealth_=shieldHealth; } else { COUT(1) << "Invalid Shieldhealth in ShieldPickup." << std::endl; this->shieldHealth_=0; } } /** @brief Sets the duration. @param duration The duration */ void ShieldPickup::setDuration(float duration) { if(duration >= 0.0f) { this->duration_ = duration; } else { COUT(1) << "Invalid duration in ShieldPickup." << std::endl; this->duration_ = 0.0f; } } void ShieldPickup::pickupTimerCallback(void) { this->setUsed(false); } }