/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Kevin Lengauer * Co-authors: * ... * */ /** @file DamageBoostPickup.h @brief Declaration of the DamageBoostPickup class. @ingroup PickupItems */ #ifndef _DamageBoostPickup_H__ #define _DamageBoostPickup_H__ #include "pickup/PickupPrereqs.h" #include #include "pickup/Pickup.h" #include "tools/interfaces/Tickable.h" namespace orxonox { class _PickupExport DamageBoostPickup : public Pickup, public Tickable { public: DamageBoostPickup(BaseObject* creator); //!< Constructor. virtual ~DamageBoostPickup(); //!< Destructor. virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a DamageBoostPickup object through XML. virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. /** @brief Get the time the DamagePickup lasts. @return Returns the time in seconds the DamagePickup lasts. */ inline float getDuration(void) const { return this->duration_; } inline void setDuration( float duration ); /** @brief set Damage multiplier @param multiplier The default damage multiplier to set */ inline float getDamageMultiplier() { return this->damageMultiplier_; } protected: void setDamageMultiplier(float damageMultiplier); //!< Sets the DamageMultiplier according to the XML. private: void initialize(void); //!< Initializes the member variables. Pawn* carrierToPawnHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. SpaceShip* carrierToSpaceShipHelper(void); //!< Helper to transform the PickupCarrier to a SpaceShip, and throw an error message if the conversion fails. void pickupTimerCallback(void); float damageMultiplier_; //!< The damage boost that is transferred to the Pawn. float olddamageMultiplier_; //!< Helper to remember what the actual damage of the Pawn was before we changed it. Timer durationTimer_; //!< Timer. float duration_; //! Duration of damage boost. }; } #endif // _DamageBoostPickup_H__