/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Felix Schulthess * Co-authors: * Reto Grieder * */ #ifndef _HUDNavigation_H__ #define _HUDNavigation_H__ #include "overlays/OverlaysPrereqs.h" #include "util/OgreForwardRefs.h" #include "tools/interfaces/Tickable.h" #include "overlays/OrxonoxOverlay.h" namespace orxonox { class _OverlaysExport HUDNavigation : public OrxonoxOverlay, public Tickable { public: HUDNavigation(BaseObject* creator); virtual ~HUDNavigation(); virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); virtual void tick(float dt); private: void sizeChanged(); void angleChanged() { } void positionChanged() { } // XMLPort accessors void setNavMarkerSize(float size) { this->navMarkerSize_ = size; this->sizeChanged(); } float getNavMarkerSize() const { return this->navMarkerSize_; } /* void setAimMarkerSize(float size) { this->aimMarkerSize_ = size; this->sizeChanged(); } float getAimMarkerSize() const { return this->aimMarkerSize_; } */ void setTextSize(float size); float getTextSize() const; void setFont(const std::string& font); const std::string& getFont() const; void updateMarker(); void updateFocus(); float getDist2Focus() const; Ogre::PanelOverlayElement* navMarker_; //!< the panel used to show the arrow and the target marker float navMarkerSize_; //!< One paramter size of the navigation marker /* Ogre::PanelOverlayElement* aimMarker_; //!< Panel used to show the aim Marker float aimMarkerSize_; //!< One paramter size of the aim marker */ Ogre::TextAreaOverlayElement* navText_; //!< Text overlay to display the target distance bool wasOutOfView_; //!< Performance booster variable: setMaterial is not cheap }; } #endif /* _HUDNavigation_H__ */