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source: code/trunk/src/modules/overlays/hud/GametypeStaticMessage.cc @ 7163

Last change on this file since 7163 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "GametypeStaticMessage.h"
30
31#include "core/CoreIncludes.h"
32#include "infos/GametypeInfo.h"
33#include "infos/PlayerInfo.h"
34
35
36namespace orxonox
37{
38    CreateFactory(GametypeStaticMessage);
39
40
41    GametypeStaticMessage::GametypeStaticMessage(BaseObject* creator) : OverlayText(creator)
42    {
43        RegisterObject(GametypeStaticMessage);
44        this->owner_ = 0;
45    }
46
47    GametypeStaticMessage::~GametypeStaticMessage()
48    {
49    }
50
51    void GametypeStaticMessage::staticmessage(const GametypeInfo* gtinfo, const std::string& message, const ColourValue& colour)
52    {
53    if (this->owner_ && this->owner_->getGametypeInfo() == gtinfo)
54    {
55        this->setColour(colour);
56        this->setCaption(message);
57    }
58    }
59
60    void GametypeStaticMessage::changedOwner()
61    {
62        SUPER(GametypeStaticMessage, changedOwner);
63        this->owner_ = orxonox_cast<PlayerInfo*>(this->getOwner());
64    }
65
66}
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