/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Martin Mueller * Co-authors: * ... * */ #include "TeamTargetProxy.h" #include "core/CoreIncludes.h" #include "worldentities/ControllableEntity.h" #include "worldentities/pawns/Pawn.h" namespace orxonox { RegisterClass(TeamTargetProxy); /** @brief Sets default values for all variables. @param context The context */ TeamTargetProxy::TeamTargetProxy(Context* context) : FormationController(context) { RegisterObject(TeamTargetProxy); this->once_ = false; } /** @brief Destructor. Nothing to see here. */ TeamTargetProxy::~TeamTargetProxy() { } /** @brief Copies the team and the target from the parent. That's all there is. */ void TeamTargetProxy::tick(float dt) { if (!this->isActive() || !this->getControllableEntity()) return; ControllableEntity* parent = orxonox_cast (this->getControllableEntity()->getParent()); if(this->getTeam() != -1 && !this->once_ && parent) { orxout(internal_warning) << "TeamTargetProxy: Team already set, may result in undesired behaviour. Will get overridden by the parent's team." << endl; } if(!this->once_) this->once_ = true; //Teams aren't set immediately, after creation, so we have to check every tick... if(parent) { Controller* parentcontroller = parent->getController(); if(parentcontroller) { this->setTeam(parentcontroller->getTeam()); } else { this->setTeam(parent->getTeam()); } this->getControllableEntity()->setTeam(parent->getTeam()); } if(parent) { Pawn* parenttarget = orxonox_cast(parent->getTarget()); if(parenttarget) { this->setTarget(parenttarget); this->getControllableEntity()->setTarget(parenttarget); } } } }