/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #include "Attacher.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" namespace orxonox { RegisterClass(Attacher); Attacher::Attacher(Context* context) : StaticEntity(context) { RegisterObject(Attacher); this->target_ = nullptr; } void Attacher::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(Attacher, XMLPort, xmlelement, mode); XMLPortParam(Attacher, "target", setTarget, getTarget, xmlelement, mode); XMLPortObject(Attacher, WorldEntity, "", addObject, getObject, xmlelement, mode); } void Attacher::processEvent(Event& event) { if (this->target_) this->target_->processEvent(event); } void Attacher::changedActivity() { SUPER(Attacher, changedActivity); for (WorldEntity* object : this->objects_) object->setActive(this->isActive()); } void Attacher::changedVisibility() { SUPER(Attacher, changedVisibility); for (WorldEntity* object : this->objects_) object->setVisible(this->isVisible()); } void Attacher::addObject(WorldEntity* object) { this->objects_.push_back(object); this->attach(object); } WorldEntity* Attacher::getObject(unsigned int index) const { unsigned int i = 0; for (WorldEntity* object : this->objects_) { if (i == index) return object; ++i; } return nullptr; } void Attacher::setTarget(const std::string& target) { this->targetname_ = target; this->target_ = nullptr; if (this->targetname_.empty()) return; for (WorldEntity* worldEntity : ObjectList()) { if (worldEntity->getName() == this->targetname_) { this->target_ = worldEntity; this->attachToParent(worldEntity); } } } void Attacher::loadedNewXMLName(BaseObject* object) { if (this->target_ || this->targetname_.empty()) return; WorldEntity* entity = orxonox_cast(object); if (entity && entity->getName() == this->targetname_) { this->target_ = entity; this->attachToParent(entity); } } }