/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabien Vultier * Co-authors: * ... * */ /** @file JumpPlatformTimer.h @brief Declaration of the JumpPlatformTimer class. @ingroup Jump */ #ifndef _JumpPlatformTimer_H__ #define _JumpPlatformTimer_H__ #include "jump/JumpPrereqs.h" #include "util/Math.h" #include "worldentities/MovableEntity.h" #include "graphics/ParticleSpawner.h" namespace orxonox { class _JumpExport JumpPlatformTimer : public JumpPlatform { public: JumpPlatformTimer(Context* context); virtual ~JumpPlatformTimer(); virtual void tick(float dt); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); virtual void setProperties(float time); virtual bool isActive(void); virtual void touchFigure(); void setEffectPath(const std::string& effectPath) { this->effectPath_ = effectPath; } const std::string& getEffectPath() const { return this->effectPath_; } void setEffectStartTime(const float effectStartTime) { this->effectStartTime_ = effectStartTime; } const float getEffectStartTime() const { return this->effectStartTime_; } protected: float time_; ParticleSpawner* particleSpawner_; std::string effectPath_; float effectStartTime_; }; } #endif /* _JumpPlatformTimer_H__ */