/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Created on: Oct 8, 2012 * Author: purgham */ #include #include "SpaceRaceBot.h" #include "core/GameMode.h" #include "core/CoreIncludes.h" #include "core/config/ConfigValueIncludes.h" #include "gametypes/Gametype.h" #include "controllers/AIController.h" #include "gametypes/SpaceRaceController.h" namespace orxonox { RegisterClass(SpaceRaceBot); SpaceRaceBot::SpaceRaceBot(Context* context) : Bot(context){ RegisterObject(SpaceRaceBot); this->defaultController_ = Class(SpaceRaceController);// ClassByString("") this->createController(); } SpaceRaceBot::~SpaceRaceBot(){ } void SpaceRaceBot::setConfigValues() { static const std::string names[] = { "Dr. Julius No", "Berkay Berabi", "Louis Meile" "Yo mama" }; static std::vector defaultnames(names, names + sizeof(names) / sizeof(std::string)); SetConfigValue(names_, defaultnames); } }