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source: code/trunk/src/modules/gametypes/GametypesPrereqs.h @ 8706

Last change on this file since 8706 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the questsystem module
33*/
34
35#ifndef _GametypesPrereqs_H__
36#define _GametypesPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "OrxonoxPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(Gametypes_STATIC_BUILD)
46#  ifdef GAMETYPES_SHARED_BUILD
47#    define _GametypesExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _GametypesExport
51#    else
52#      define _GametypesExport __declspec(dllimport)
53#    endif
54#  endif
55#elif defined ( ORXONOX_GCC_VISIBILITY )
56#  define _GametypesExport  __attribute__ ((visibility("default")))
57#else
58#  define _GametypesExport
59#endif
60
61//-----------------------------------------------------------------------
62// Forward declarations
63//-----------------------------------------------------------------------
64
65namespace orxonox
66{
67    class SpaceRace;
68}
69
70#endif /* _GametypesPrereqs_H__ */
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