#include "../xml/xmlParser.h" #ifndef __MODULE_LIGHT__ #define __MODULE_LIGHT__ namespace light { class Light() { public: Light(); Light(XMLNode xml); ~Light(); void loadParams(XMLNode xml); private: float diffuseColor_r_; float diffuseColor_g_; float diffuseColor_b_; int coord_x_; int coord_y_; int coord_z_; }; } #endif