/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * Fabian 'x3n' Landau * */ /** @file @brief Shared library macros, enums, constants and forward declarations for the util library */ #ifndef _UtilPrereqs_H__ #define _UtilPrereqs_H__ #include "OrxonoxConfig.h" //----------------------------------------------------------------------- // Shared library settings //----------------------------------------------------------------------- #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined( UTIL_STATIC_BUILD ) # ifdef UTIL_SHARED_BUILD # define _UtilExport __declspec(dllexport) # else # if defined( __MINGW32__ ) # define _UtilExport # else # define _UtilExport __declspec(dllimport) # endif # endif #elif defined ( ORXONOX_GCC_VISIBILITY ) # define _UtilExport __attribute__ ((visibility("default"))) #else # define _UtilExport #endif //----------------------------------------------------------------------- // Enums //----------------------------------------------------------------------- namespace orxonox { namespace ScopeID { //!A list of available scopes for the Scope template. enum Value { Root, Graphics }; } } //----------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------- namespace orxonox { class Clock; class Exception; class ExprParser; class IntVector2; class IntVector3; class MultiType; class OutputHandler; class OutputListener; template class Scope; template class ScopedSingleton; class ScopeListener; class SignalHandler; template class Singleton; class SubString; } namespace Ogre { class Radian; class Degree; class Vector2; class Vector3; class Vector4; class Matrix3; class Matrix4; class Quaternion; class ColourValue; } namespace orxonox { using Ogre::Radian; using Ogre::Degree; using Ogre::Vector2; using Ogre::Vector3; using Ogre::Vector4; using Ogre::Matrix3; using Ogre::Matrix4; using Ogre::Quaternion; using Ogre::ColourValue; } namespace Loki { class ScopeGuardImplBase; typedef const ScopeGuardImplBase& ScopeGuard; } // Just so you don't have to include StringUtils.h everywhere just for this namespace orxonox { extern _UtilExport std::string BLANKSTRING; } #endif /* _UtilPrereqs_H__ */