/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * Reto Grieder * */ /** @file @brief Definition of classes related to output (logging). */ #include "OutputHandler.h" #include #include #include #include #include #include #include "Debug.h" namespace orxonox { //! How the log file shall be named on the filesystem const std::string logFileBaseName_g = "orxonox.log"; ///////////////////////// ///// LogFileWriter ///// ///////////////////////// /** @brief Writes the output to the log file. @note As long as the correct log path is not yet known (for pre main code), the LogFileWriter will write to a temporary file in /temp (Unix) or %TEMP% (Windows). As soon as you set the correct path setLogPath the content of the temporary file is read and put into the new file as well. */ class LogFileWriter : public OutputListener { public: /** @brief Gets temporary log path and starts the log file */ LogFileWriter() : OutputListener(OutputHandler::logFileOutputListenerName_s) { // Get path for a temporary file #ifdef ORXONOX_PLATFORM_WINDOWS char* pTempDir = getenv("TEMP"); this->logFilename_ = std::string(pTempDir) + '/' + logFileBaseName_g; #else this->logFilename_ = std::string("/tmp/") + logFileBaseName_g; #endif // Get current time time_t rawtime; struct tm* timeinfo; time(&rawtime); timeinfo = localtime(&rawtime); this->logFile_.open(this->logFilename_.c_str(), std::fstream::out); this->logFile_ << "Started log on " << asctime(timeinfo) << std::endl; this->logFile_.flush(); this->outputStream_ = &this->logFile_; } //! Closes the log file ~LogFileWriter() { this->logFile_ << "Closed log" << std::endl; this->logFile_.close(); } //! Changes the log path void setLogPath(const std::string& path) { this->logFile_.close(); // Read old file into a buffer std::ifstream old(this->logFilename_.c_str()); this->logFilename_ = path + logFileBaseName_g; // Open the new file and feed it the content of the old one this->logFile_.open(this->logFilename_.c_str(), std::fstream::out); this->logFile_ << old.rdbuf(); this->logFile_.flush(); old.close(); } private: std::ofstream logFile_; //!< File handle for the log file std::string logFilename_; //!< Filename of the log file }; ///////////////////////// ///// ConsoleWriter ///// ///////////////////////// /** @brief Writes the output to std::cout. @note This listener will usually be disable once an actual shell with console is instantiated. */ class ConsoleWriter : public OutputListener { public: //! Only assigns the output stream with std::cout ConsoleWriter() : OutputListener("consoleLog") { this->outputStream_ = &std::cout; } }; /////////////////////////// ///// MemoryLogWriter ///// /////////////////////////// /** @brief OutputListener that writes all the output piece by piece to an array associated with the corresponding output level. @note Only output below or equal to the current soft debug level is written to minimise huge arrays for the normal run. */ class MemoryLogWriter : public OutputListener { public: friend class OutputHandler; /** @brief Sets the right soft debug level and registers itself */ MemoryLogWriter() : OutputListener("memoryLog") { this->outputStream_ = &this->buffer_; } //! Pushed the just written output to the internal array void outputChanged(int level) { if (!this->buffer_.str().empty()) { // Read ostringstream and store it this->output_.push_back(std::make_pair(level, this->buffer_.str())); // Clear content and flags this->buffer_.str(std::string()); } this->buffer_.clear(); } private: std::ostringstream buffer_; //!< Stream object used to process the output std::vector > output_; //!< Vector containing ALL output }; ///////////////////////// ///// OutputHandler ///// ///////////////////////// const std::string OutputHandler::logFileOutputListenerName_s = "logFile"; int OutputHandler::softDebugLevel_s = hardDebugLevel; //! Creates the LogFileWriter and the MemoryLogWriter OutputHandler::OutputHandler() : outputLevel_(OutputLevel::Verbose) { #ifdef ORXONOX_RELEASE const OutputLevel::Value defaultLevelConsole = OutputLevel::Error; const OutputLevel::Value defaultLevelLogFile = OutputLevel::Info; #else const OutputLevel::Value defaultLevelConsole = OutputLevel::Info; const OutputLevel::Value defaultLevelLogFile = OutputLevel::Debug; #endif this->logFile_ = new LogFileWriter(); // Use default level until we get the configValue from the Core this->logFile_->softDebugLevel_ = defaultLevelLogFile; this->registerOutputListener(this->logFile_); this->consoleWriter_ = new ConsoleWriter(); this->consoleWriter_->softDebugLevel_ = defaultLevelConsole; this->registerOutputListener(this->consoleWriter_); this->output_ = new MemoryLogWriter(); // We capture as much input as the listener with the highest level this->output_->softDebugLevel_ = getSoftDebugLevel(); this->registerOutputListener(this->output_); } //! Destroys the LogFileWriter and the MemoryLogWriter OutputHandler::~OutputHandler() { delete this->logFile_; delete this->consoleWriter_; delete this->output_; } OutputHandler& OutputHandler::getInstance() { static OutputHandler orxout; return orxout; } void OutputHandler::registerOutputListener(OutputListener* listener) { for (std::list::const_iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) { if ((*it)->name_ == listener->name_) { COUT(2) << "OutputHandler, Warning: Trying to register two listeners with the same name!" << std::endl; return; } } this->listeners_.push_back(listener); // Update global soft debug level this->setSoftDebugLevel(listener->getOutputListenerName(), listener->getSoftDebugLevel()); } void OutputHandler::unregisterOutputListener(OutputListener* listener) { this->listeners_.remove(listener); } void OutputHandler::setLogPath(const std::string& path) { this->logFile_->setLogPath(path); } void OutputHandler::disableCout() { this->unregisterOutputListener(this->consoleWriter_); } void OutputHandler::enableCout() { this->registerOutputListener(this->consoleWriter_); } OutputHandler::OutputVectorIterator OutputHandler::getOutputVectorBegin() const { return this->output_->output_.begin(); } OutputHandler::OutputVectorIterator OutputHandler::getOutputVectorEnd() const { return this->output_->output_.end(); } int OutputHandler::getSoftDebugLevel(const std::string& name) const { for (std::list::const_iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) { if ((*it)->name_ == name) return (*it)->softDebugLevel_; } return -1; } void OutputHandler::setSoftDebugLevel(const std::string& name, int level) { int globalSoftDebugLevel = -1; for (std::list::const_iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) { if ((*it)->name_ == name) (*it)->softDebugLevel_ = level; if ((*it)->softDebugLevel_ > globalSoftDebugLevel) globalSoftDebugLevel = (*it)->softDebugLevel_; } // Update global soft debug level OutputHandler::softDebugLevel_s = globalSoftDebugLevel; } }