/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss, (C) 2007 * Co-authors: * ... * */ #ifndef _Synchronisable_H__ #define _Synchronisable_H__ #include "network/NetworkPrereqs.h" #include #include #include #include #include #include #include "util/mbool.h" #include "core/OrxonoxClass.h" #include "SynchronisableVariable.h" #include "NetworkCallback.h" namespace orxonox { namespace ObjectDirection{ enum Value{ ToClient=0x1, ToServer=0x2, Bidirectional=0x3 }; } namespace Priority{ enum Value{ VeryHigh = -100, High = -15, Normal = 0, Low = 15, VeryLow = 100 }; } /** * @brief: stores information about a Synchronisable (light version) * * This class stores the information about a Synchronisable (objectID_, dataSize) * in an emulated bitset. * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream * Bit 32 is a bool and defines whether the variables are stored in diff mode * Byte 5 to 8: objectID_ */ class _NetworkExport SynchronisableHeaderLight { protected: uint8_t* data_; public: SynchronisableHeaderLight(uint8_t* data) { data_ = data; } inline static uint32_t getSize() { return 6; } inline uint16_t getDataSize() const { return (*(uint16_t*)data_) & 0x7FFF; } //only use the first 31 bits inline void setDataSize(uint16_t size) { *(uint16_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint16_t*)(data_) & 0x8000 ); } inline bool isDiffed() const { return ( (*(uint16_t*)data_) & 0x8000 ) == 0x8000; } inline void setDiffed( bool b) { *(uint16_t*)(data_) = (b << 15) | (*(uint16_t*)(data_) & 0x7FFF ); } inline uint32_t getObjectID() const { return *(uint32_t*)(data_+2); } inline void setObjectID(uint32_t objectID_) { *(uint32_t*)(data_+2) = objectID_; } inline void operator=(SynchronisableHeaderLight& h) { memcpy(data_, h.data_, SynchronisableHeaderLight::getSize()); } }; typedef uint8_t VariableID; /** * @brief: stores information about a Synchronisable * * This class stores the information about a Synchronisable (objectID_, classID_, creatorID_, dataSize) * in an emulated bitset. * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream * Bit 32 is a bool and defines whether the variables are stored in diff mode * Byte 5 to 8: objectID_ * Byte 9 to 12: classID_ * Byte 13 to 16: creatorID_ */ class _NetworkExport SynchronisableHeader: public SynchronisableHeaderLight { public: SynchronisableHeader(uint8_t* data): SynchronisableHeaderLight(data) {} inline static uint32_t getSize() { return SynchronisableHeaderLight::getSize()+8; } inline uint32_t getClassID() const { return *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()); } inline void setClassID(uint32_t classID_) { *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()) = classID_; } inline uint32_t getCreatorID() const { return *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()+4); } inline void setCreatorID(uint32_t creatorID_) { *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()+4) = creatorID_; } inline void operator=(SynchronisableHeader& h) { memcpy(data_, h.data_, getSize()); } }; // inline void operator=(SynchronisableHeaderLight& h1, SynchronisableHeader& h2) // { // memcpy(h1.data_, h2.data_, h1.getSize()); // } /** * This class is the base class of all the Objects in the universe that need to be synchronised over the network * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. * @author Oliver Scheuss */ class _NetworkExport Synchronisable : virtual public OrxonoxClass{ public: friend class packet::Gamestate; virtual ~Synchronisable(); static void setClient(bool b); static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); static bool deleteObject(uint32_t objectID_); static Synchronisable *getSynchronisable(uint32_t objectID_); static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } inline uint32_t getObjectID() const {return this->objectID_;} inline unsigned int getCreatorID() const {return this->creatorID_;} inline uint32_t getClassID() const {return this->classID_;} inline unsigned int getPriority() const { return this->objectFrequency_;} inline uint8_t getSyncMode() const { return this->objectMode_; } void setSyncMode(uint8_t mode); inline uint32_t getNrOfVariables(){ return this->syncList_.size(); } inline uint32_t getVarSize( VariableID ID ) { return this->syncList_[ID]->getSize(state_); } protected: Synchronisable(BaseObject* creator); template void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); template void registerVariable(std::set& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); template void unregisterVariable(T& var); void setPriority(unsigned int freq){ objectFrequency_ = freq; } private: uint32_t getData(uint8_t*& mem, std::vector& sizes, int32_t id, uint8_t mode); uint32_t getSize(int32_t id, uint8_t mode=0x0); bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); bool doSync(/*int32_t id,*/ uint8_t mode=0x0); bool doReceive( uint8_t mode ); inline void setObjectID(uint32_t id){ this->objectID_ = id; objectMap_[this->objectID_] = this; } inline void setClassID(uint32_t id){ this->classID_ = id; } uint32_t objectID_; uint32_t creatorID_; uint32_t classID_; std::vector syncList_; std::vector stringList_; uint32_t dataSize_; //size of all variables except strings static uint8_t state_; // detemines wheter we are server (default) or client bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) unsigned int objectFrequency_; int objectMode_; static std::map objectMap_; static std::queue deletedObjects_; }; template void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) { if (bidirectional) { syncList_.push_back(new SynchronisableVariableBidirectional(variable, mode, cb)); this->dataSize_ += syncList_.back()->getSize(state_); } else { syncList_.push_back(new SynchronisableVariable(variable, mode, cb)); if ( this->state_ == mode ) this->dataSize_ += syncList_.back()->getSize(state_); } } template void Synchronisable::unregisterVariable(T& variable) { std::vector::iterator it = syncList_.begin(); while(it!=syncList_.end()) { if( ((*it)->getReference()) == &variable ) { this->dataSize_ -= (*it)->getSize(Synchronisable::state_); delete (*it); syncList_.erase(it); return; } else it++; } COUT(1) << "Tried to unregister not registered variable" << endl; assert(false); //if we reach this point something went wrong: // the variable has not been registered before } template void Synchronisable::registerVariable( std::set& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) { SynchronisableVariableBase* sv; if (bidirectional) sv = new SynchronisableVariableBidirectional >(variable, mode, cb); else sv = new SynchronisableVariable >(variable, mode, cb); syncList_.push_back(sv); stringList_.push_back(sv); } template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); // template _NetworkExport void Synchronisable::registerVariable >( std::set& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); template <> _NetworkExport void Synchronisable::unregisterVariable( std::string& variable ); } #endif /* _Synchronisable_H__ */