/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss , (C) 2008 * Co-authors: * ... * */ #include "Host.h" #include #include #include "core/ConsoleCommand.h" #include "core/ObjectList.h" #include "ChatListener.h" namespace orxonox { SetConsoleCommandShortcut(Host, Chat); Host *Host::instance_=0; /** * @brief Constructor: assures that only one reference will be created and sets the pointer */ Host::Host() { clientID_=0; assert(instance_==0); instance_=this; } /** * @brief Destructor: resets the instance pointer to 0 */ Host::~Host() { instance_=0; } /** * This function is used to add an enetpacket to be sent to another peer * @param packet Packet to be added * @param clientID ID of the client the packet should be sent to * @return success? */ bool Host::addPacket(ENetPacket *packet, int clientID){ if(instance_) return instance_->queuePacket(packet, clientID); else return false; } /** * This function returns the ID of the player * @return playerID */ unsigned int Host::getPlayerID(){ if(!instance_) return 0; return instance_->clientID_; } bool Host::Chat(const std::string& message){ if(!instance_) { for (ObjectList::iterator it = ObjectList::begin(); it != ObjectList::end(); ++it) it->incomingChat(message, 0); return true; } return instance_->chat(message); } bool Host::Broadcast(const std::string& message){ if(!instance_) { for (ObjectList::iterator it = ObjectList::begin(); it != ObjectList::end(); ++it) it->incomingChat(message, CLIENTID_UNKNOWN); return true; } else return instance_->broadcast(message); } bool Host::incomingChat(const std::string& message, unsigned int playerID){ for (ObjectList::iterator it = ObjectList::begin(); it != ObjectList::end(); ++it) it->incomingChat(message, playerID); return instance_->processChat(message, playerID); } }//namespace orxonox