/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ #include "Keyboard.h" #include "InputState.h" namespace orxonox { //! OIS event handler bool Keyboard::keyPressed(const OIS::KeyEvent& arg) { // update modifiers if(arg.key == OIS::KC_RMENU || arg.key == OIS::KC_LMENU) modifiers_ |= KeyboardModifier::Alt; // alt key if(arg.key == OIS::KC_RCONTROL || arg.key == OIS::KC_LCONTROL) modifiers_ |= KeyboardModifier::Ctrl; // ctrl key if(arg.key == OIS::KC_RSHIFT || arg.key == OIS::KC_LSHIFT) modifiers_ |= KeyboardModifier::Shift; // shift key // Do not distribute the alt+tab event (messes with the operating system) if ((modifiers_ & KeyboardModifier::Alt) != 0 && arg.key == OIS::KC_TAB) return true; KeyEvent evt(arg); super::buttonPressed(evt); return true; } //! OIS event handler bool Keyboard::keyReleased(const OIS::KeyEvent& arg) { // update modifiers if(arg.key == OIS::KC_RMENU || arg.key == OIS::KC_LMENU) modifiers_ &= ~KeyboardModifier::Alt; // alt key if(arg.key == OIS::KC_RCONTROL || arg.key == OIS::KC_LCONTROL) modifiers_ &= ~KeyboardModifier::Ctrl; // ctrl key if(arg.key == OIS::KC_RSHIFT || arg.key == OIS::KC_LSHIFT) modifiers_ &= ~KeyboardModifier::Shift; // shift key KeyEvent evt(arg); super::buttonReleased(evt); return true; } }