/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ /** @file @brief */ #ifndef _JoyStickQuantityListener_H__ #define _JoyStickQuantityListener_H__ #include "InputPrereqs.h" #include "core/OrxonoxClass.h" namespace orxonox { //! Derive from this class to get informed when joy sticks get added/removed class _CoreExport JoyStickQuantityListener : virtual public OrxonoxClass { friend class InputManager; protected: JoyStickQuantityListener(); virtual ~JoyStickQuantityListener() { } //! Returns a list with all JoySticks currently loaded const std::vector& getJoyStickList() const { return joyStickList_s; } private: //! Called whenever joy sticks get added/removed virtual void JoyStickQuantityChanged(const std::vector& joyStickList) = 0; static void changeJoyStickQuantity(const std::vector& joyStickList); //! Static variable that holds the latest distributed information static std::vector joyStickList_s; }; } #endif /* _JoyStickQuantityListener_H__ */