/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /** @file @ingroup Object ObjectList @brief Definition of the ObjectListIterator class, used to iterate through object-lists. @anchor ObjectListIteratorExample @ref orxonox::ObjectListIterator "ObjectListIterator" allows to iterate through @ref orxonox::ObjectList "ObjectList", containing all objects of type @a T. In contrast to @ref orxonox::Iterator "Iterator", this iterator is limited to the object-list of type @a T. It is, however, much faster as it doesn't need a @c dynamic_cast. Usage: @code for (ObjectListIterator it = ObjectList::begin(); it != ObjectList::end(); ++it) { it->someFunction(...); myClass* myObject = *it; } @endcode @note @ref orxonox::ObjectList::iterator "ObjectList::iterator" is identical to @ref orxonox::ObjectListIterator "ObjectListIterator" (it's just a typedef). */ #ifndef _ObjectListIterator_H__ #define _ObjectListIterator_H__ #include "CorePrereqs.h" #include "Identifier.h" #include "ObjectList.h" namespace orxonox { /** @brief ObjectListIterator allows to iterate through the ObjectList of class @a T. @see See @ref ObjectListIteratorExample "ObjectListIterator.h" for more information an example. */ template class ObjectListIterator { template friend class Iterator; public: /** @brief Constructor: Sets the element, whereon the ObjectListIterator points, to zero. */ inline ObjectListIterator() { this->element_ = 0; ClassIdentifier::getIdentifier()->getObjects()->registerObjectListIterator(this); } /** @brief Constructor: Sets this element to a given element. @param element The element to start with */ inline ObjectListIterator(ObjectListElement* element) { this->element_ = element; ClassIdentifier::getIdentifier()->getObjects()->registerObjectListIterator(this); } /** @brief Constructor: Sets this element to the element of another ObjectListIterator. @param other The other ObjectListIterator */ inline ObjectListIterator(const ObjectListIterator& other) { this->element_ = other.element_; ClassIdentifier::getIdentifier()->getObjects()->registerObjectListIterator(this); } /** @brief Unregisters the ObjectListIterator from the ObjectList. */ inline ~ObjectListIterator() { ClassIdentifier::getIdentifier()->getObjects()->unregisterObjectListIterator(this); } /** @brief Assigns an ObjectListElement. @param element The ObjectListElement */ inline ObjectListIterator& operator=(ObjectListElement* element) { this->element_ = element; return (*this); } /** @brief Assigns the element of another ObjectListIterator. @param other The other ObjectListIterator */ inline ObjectListIterator& operator=(const ObjectListIterator& other) { this->element_ = other.element_; return (*this); } /** @brief Overloading of the ++it operator: ObjectListIterator points to the next object in the list. @return The ObjectListIterator itself */ inline const ObjectListIterator& operator++() { this->element_ = static_cast*>(this->element_->next_); return *this; } /** @brief Overloading of the it++ operator: ObjectListIterator points to the next object in the list. @return The ObjectListIterator itself */ inline ObjectListIterator operator++(int) { ObjectListIterator copy = *this; this->element_ = static_cast*>(this->element_->next_); return copy; } /** @brief Overloading of the --it operator: ObjectListIterator points to the previous object in the list. @return The ObjectListIterator itself */ inline const ObjectListIterator& operator--() { this->element_ = static_cast*>(this->element_->prev_); return *this; } /** @brief Overloading of the it-- operator: ObjectListIterator points to the previous object in the list. @return The ObjectListIterator itself */ inline ObjectListIterator operator--(int i) { ObjectListIterator copy = *this; this->element_ = static_cast*>(this->element_->prev_); return copy; } /** @brief Overloading of the *it operator: returns the pointer to the object. @return The object the ObjectListIterator points at */ inline T* operator*() const { return this->element_->object_; } /** @brief Overloading of the it-> operator: returns the pointer to the object. @return The object the ObjectListIterator points at */ inline T* operator->() const { return this->element_->object_; } /** @brief Overloading of the typecast-operator to bool: returns true if the ObjectListIterator points to an existing object. @return True if the ObjectListIterator points to an existing object. */ inline operator bool() const { return (this->element_ != 0); } /** @brief Overloading of the == operator to compare with another ObjectListIterator. @param compare The other ObjectListIterator @return True if the ObjectListIterator point to the same element */ inline bool operator==(const ObjectListIterator& compare) const { return (this->element_ == compare.element_); } /** @brief Overloading of the != operator to compare with another ObjectListIterator. @param compare The other ObjectListIterator @return True if the ObjectListIterator point to different elements */ inline bool operator!=(const ObjectListIterator& compare) const { return (this->element_ != compare.element_); } /** @brief Increments the ObjectListIterator if it points at the given object. @param object The object to compare with */ inline void incrementIfEqual(OrxonoxClass* object) { if (this->element_ && this->element_->objectBase_ == object) this->operator++(); } private: ObjectListElement* element_; //!< The element the iterator points at }; } #endif /* _ObjectListIterator_H__ */