/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /** @defgroup Loader Loader @ingroup XML */ /** @file @ingroup XML Loader */ #ifndef _Loader_H__ #define _Loader_H__ #include "CorePrereqs.h" #include #include "ClassTreeMask.h" namespace orxonox { class _CoreExport Loader { public: static bool open(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask()); static void close(); static void close(const XMLFile* file); static void add(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask()); static void remove(const XMLFile* file); static bool load(const ClassTreeMask& mask = ClassTreeMask()); static void unload(const ClassTreeMask& mask = ClassTreeMask()); static bool reload(const ClassTreeMask& mask = ClassTreeMask()); static bool load(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask()); static void unload(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask()); static bool reload(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask()); static std::string replaceLuaTags(const std::string& text); static ClassTreeMask currentMask_s; private: static std::vector > files_s; }; } #endif /* _Loader_H__ */