/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _Shell_H__ #define _Shell_H__ #include #include #include "CorePrereqs.h" #include "OrxonoxClass.h" #include "input/InputBuffer.h" #include "util/OutputBuffer.h" namespace orxonox { class _CoreExport ShellListener { friend class Shell; public: virtual ~ShellListener() {} private: virtual void linesChanged() {} virtual void onlyLastLineChanged() {} virtual void lineAdded() {} virtual void inputChanged() {} virtual void cursorChanged() {} virtual void exit() {} }; class _CoreExport Shell : virtual public OrxonoxClass, public OutputBufferListener { public: static Shell& getInstance(); static Shell& createShell(); static void clearShell(); static void history(); virtual void setConfigValues(); void commandHistoryOffsetChanged(); void commandHistoryLengthChanged(); void registerListener(ShellListener* listener); void unregisterListener(ShellListener* listener); inline InputBuffer* getInputBuffer() { return this->inputBuffer_; } inline OutputBuffer& getOutputBuffer() { return this->outputBuffer_; } void setCursorPosition(unsigned int cursor); inline unsigned int getCursorPosition() const { return this->inputBuffer_->getCursorPosition(); } void setInput(const std::string& input); inline void clearInput() { this->setInput(""); } inline std::string getInput() const { return this->inputBuffer_->get(); } std::list::const_iterator getNewestLineIterator() const; std::list::const_iterator getEndIterator() const; void addLine(const std::string& line, int level = 0); void clearLines(); inline unsigned int getNumLines() const { return this->lines_.size(); } inline unsigned int getScrollPosition() const { return this->scrollPosition_; } inline void addOutputLevel(bool bAddOutputLevel) { this->bAddOutputLevel_ = bAddOutputLevel; } private: Shell(); Shell(const Shell& other); virtual ~Shell(); void configureInputBuffer(); void addToHistory(const std::string& command); std::string getFromHistory() const; virtual void outputChanged(); void inputChanged(); void execute(); void hintandcomplete(); void backspace(); void deletechar(); void clear(); void cursor_right(); void cursor_left(); void cursor_end(); void cursor_home(); void history_up(); void history_down(); void scroll_up(); void scroll_down(); void exit(); std::list listeners_; InputBuffer* inputBuffer_; OutputBuffer outputBuffer_; bool finishedLastLine_; std::list lines_; std::list::const_iterator scrollIterator_; unsigned int scrollPosition_; std::vector commandHistory_; unsigned int maxHistoryLength_; unsigned int historyPosition_; unsigned int historyOffset_; bool bAddOutputLevel_; }; } #endif /* _Shell_H__ */