/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _NamespaceNode_H__ #define _NamespaceNode_H__ #include "CorePrereqs.h" #include #include #include namespace orxonox { class NamespaceNode { public: NamespaceNode(const std::string& name, NamespaceNode* parent = 0); ~NamespaceNode(); std::set getNodeRelative(const std::string& name); void setRoot(bool bRoot) { this->bRoot_ = bRoot; } void setHidden(bool bHidden) { this->bHidden_ = bHidden; } bool isRoot() const { return this->bRoot_; } bool isHidden() const { return this->bHidden_; } bool includes(const NamespaceNode*) const; std::string toString() const; std::string toString(const std::string& indentation) const; private: std::string name_; NamespaceNode* parent_; std::map subnodes_; bool bHidden_; bool bRoot_; }; } #endif /* _NamespaceNode_H__ */