/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Benjamin Knecht , (C) 2007 * Reto Grieder * Co-authors: * ... * */ /** @file @brief Entry point of the program. */ #include "SpecialConfig.h" #ifdef ORXONOX_USE_WINMAIN # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # endif #include #endif #include "util/Debug.h" #include "util/Exception.h" #include "orxonox/Main.h" /* @brief Main method. Game starts here (except for static initialisations). */ #ifdef ORXONOX_USE_WINMAIN INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) #elif defined(ORXONOX_PLATFORM_APPLE) int main_mac(int argc, char** argv) #else int main(int argc, char** argv) #endif { try { #ifndef ORXONOX_USE_WINMAIN #ifdef ORXONOX_PLATFORM_APPLE // On Apples, the kernel supplies a second argument, which we have to circumvent const int firstArgument = 2; #else // 0 is the execution path const int firstArgument = 1; #endif std::string strCmdLine; for (int i = firstArgument; i < argc; ++i) strCmdLine = strCmdLine + argv[i] + ' '; #endif return orxonox::main(strCmdLine); } catch (...) { COUT(0) << "Orxonox failed to initialise: " << orxonox::Exception::handleMessage() << std::endl; COUT(0) << "Terminating program." << std::endl; return 1; } }