# find ODE (Open Dynamics Engine) includes and library # # ODE_INCLUDE_DIR - where the directory containing the ODE headers can be # found # ODE_LIBRARY - full path to the ODE library # ODE_FOUND - TRUE if ODE was found IF (NOT ODE_FOUND) FIND_PATH(ODE_INCLUDE_DIR ode/ode.h /usr/include /usr/local/include $ENV{OGRE_HOME}/include # OGRE SDK on WIN32 $ENV{INCLUDE} ) FIND_LIBRARY(ODE_LIBRARY NAMES ode PATHS /usr/lib /usr/local/lib $ENV{OGRE_HOME}/lib # OGRE SDK on WIN32 ) IF(ODE_INCLUDE_DIR) MESSAGE(STATUS "Found ODE include dir: ${ODE_INCLUDE_DIR}") ELSE(ODE_INCLUDE_DIR) MESSAGE(STATUS "Could NOT find ODE headers.") ENDIF(ODE_INCLUDE_DIR) IF(ODE_LIBRARY) MESSAGE(STATUS "Found ODE library: ${ODE_LIBRARY}") ELSE(ODE_LIBRARY) MESSAGE(STATUS "Could NOT find ODE library.") ENDIF(ODE_LIBRARY) IF(ODE_INCLUDE_DIR AND ODE_LIBRARY) SET(ODE_FOUND TRUE CACHE STRING "Whether ODE was found or not") ELSE(ODE_INCLUDE_DIR AND ODE_LIBRARY) SET(ODE_FOUND FALSE) IF(ODE_FIND_REQUIRED) MESSAGE(FATAL_ERROR "Could not find ODE. Please install ODE (http://www.ode.org)") ENDIF(ODE_FIND_REQUIRED) ENDIF(ODE_INCLUDE_DIR AND ODE_LIBRARY) ENDIF (NOT ODE_FOUND) # vim: et sw=4 ts=4