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source: code/branches @ 10240

Name Size Rev Age Author Last Change
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core6 9662   11 years landauf use SmallObjectAllocator for ObjectListElements
gamestates3 7713   13 years dafrick Updating branch for changes in the data repository. Please also update …
hudHS14 10240   9 years landauf replaced tabs with spaces. no changes in code.
keckslevelHS14 10165   9 years kecks Level file changed to final version.
leveljoemeHS14 10167   9 years sujataj final stage
mac_osx2 8391   13 years youngk Added gravitational pull to both planets. This is getting fun!
minigame4DHS14 10230   9 years landauf replaced tabs with spaces. no changes in code.
pickupsFS14 10184   9 years fvultier Es wird nun angezeigt, wie lange ein item noch aktiv ist.
presentationHS14 10221   9 years landauf renamed module: dodgerace2 → dodgerace (this also fixes build on MSVC …
presentationHS14merge 10238   9 years landauf merged weaponupdateHS14 (except some unnecessary changes)
release2012 9377   12 years jo Renaming some level descriptions.
shaders 9511   11 years davidsa tweaked lens flare base colour in the test level
soundEffects 9437   11 years jo Rough example on how to add sound to existing orxonox objects. A …
SpaceshipNavigation2 9396   11 years soroa Created a new class called FindClosestEnemy
storymodeHS14 10174   9 years maxima Final version for presentation.
surfaceraceHS14 10236   9 years landauf replaced tabs with spaces. no changes in code.
towerdefenseHS14 10172   9 years maxima final version for presentation
tutorial 8882   12 years smerkli just testing
tutorial2 9378   11 years smerkli Fixed skybox to be something that works in tutorial.oxw
tutorial3 9528   11 years jo Bringing the tutorial branch up to date.
tutorial4 9993   10 years smerkli Backported a library fix I did in the trunk a while ago so the …
usability 8078   13 years dafrick Reverting changes made in revision 8035, that based the menu …
weaponupdateHS14 10178   9 years flsueess bugfixes
wiimote 9919   10 years georgr boost mapped to B; roll, steering and acceleration(c/Z) all working.
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