/* * io_nix.c * * This file is part of WiiC, written by: * Gabriele Randelli * Email: randelli@dis.uniroma1.it * * Copyright 2010 * * This file is based on Wiiuse, written By: * Michael Laforest < para > * Email: < thepara (--AT--) g m a i l [--DOT--] com > * * Copyright 2006-2007 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * $Header$ */ /** * @file * @brief Handles device I/O for *nix. */ #ifndef __APPLE__ #include #include #include /* SANDRO HACK can't get bluetooth to work properly at the moment, will come * back here and fix this very ugly inclusion as soon as I get to grips with * cmake. */ #include "/home/georgr/libbluetooth-dev/libbluetooth-dev/usr/include/bluetooth/bluetooth.h" #include "/home/georgr/libbluetooth-dev/libbluetooth-dev/usr/include/bluetooth/hci.h" #include "/home/georgr/libbluetooth-dev/libbluetooth-dev/usr/include/bluetooth/hci_lib.h" #include "/home/georgr/libbluetooth-dev/libbluetooth-dev/usr/include/bluetooth/l2cap.h" //#include "/usr/include/bluetooth/bluetooth.h" //#include "/usr/include/bluetooth/hci.h" //#include "/usr/include/bluetooth/hci_lib.h" //#include "/usr/include/bluetooth/l2cap.h" #include "definitions.h" #include "wiic_internal.h" #include "io.h" /** * @brief Find a wiimote or wiimotes. * * @param wm An array of wiimote_t structures. * @param max_wiimotes The number of wiimote structures in \a wm. * @param timeout The number of seconds before the search times out. * * @return The number of wiimotes found. * * @see wiimote_connect() * * This function will only look for wiimote devices. \n * When a device is found the address in the structures will be set. \n * You can then call wiimote_connect() to connect to the found \n * devices. */ int wiic_find(struct wiimote_t** wm, int max_wiimotes, int timeout) { int device_id; int device_sock; int found_devices; int found_wiimotes; /* reset all wiimote bluetooth device addresses */ for (found_wiimotes = 0; found_wiimotes < max_wiimotes; ++found_wiimotes) wm[found_wiimotes]->bdaddr = *BDADDR_ANY; found_wiimotes = 0; /* get the id of the first bluetooth device. */ device_id = hci_get_route(NULL); if (device_id < 0) { perror("hci_get_route"); return 0; } /* create a socket to the device */ device_sock = hci_open_dev(device_id); if (device_sock < 0) { perror("hci_open_dev"); return 0; } inquiry_info scan_info_arr[128]; inquiry_info* scan_info = scan_info_arr; memset(&scan_info_arr, 0, sizeof(scan_info_arr)); /* scan for bluetooth devices for 'timeout' seconds */ if(timeout) found_devices = hci_inquiry(device_id, timeout, 128, NULL, &scan_info, IREQ_CACHE_FLUSH); else { while(!(found_devices = hci_inquiry(device_id, 5, 128, NULL, &scan_info, IREQ_CACHE_FLUSH))) ; // Unlimited inquiry } if (found_devices < 0) { perror("hci_inquiry"); return 0; } WIIC_INFO("Found %i bluetooth device(s).", found_devices); int i = 0; /* display discovered devices */ for (; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) { if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) && (scan_info[i].dev_class[1] == WM_DEV_CLASS_1) && (scan_info[i].dev_class[2] == WM_DEV_CLASS_2)) { /* found a device */ ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str); WIIC_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid); wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr; WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND); ++found_wiimotes; } } close(device_sock); return found_wiimotes; } /** * @brief Connect to a wiimote or wiimotes once an address is known. * * @param wm An array of wiimote_t structures. * @param wiimotes The number of wiimote structures in \a wm. * @param autoreconnect Re-connects the device in case of unexpected disconnection. * * @return The number of wiimotes that successfully connected. * * @see wiic_find() * @see wiic_connect_single() * @see wiic_disconnect() * * Connect to a number of wiimotes when the address is already set * in the wiimote_t structures. These addresses are normally set * by the wiic_find() function, but can also be set manually. */ int wiic_connect(struct wiimote_t** wm, int wiimotes, int autoreconnect) { int connected = 0; int i = 0; for (; i < wiimotes; ++i) { if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND)) /* if the device address is not set, skip it */ continue; if (wiic_connect_single(wm[i], NULL, autoreconnect)) { ++connected; } } return connected; } /** * @brief Load Wii devices registered in the wiimotes.config file. * * @param wm An array of wiimote_t structures. * * @return The number of wiimotes successfully loaded. * * @see wiic_find() * @see wiic_connect() * @see wiic_connect_single() * @see wiic_disconnect() * * Up to version 0.53, it is possible to register the MAC address of your * Wii devices. This allows to automatically load them, without waiting for any * search timeout. To register a new device, go to: /.wiic/ and * edit the file wiimotes.config, by adding the MAC address of the device * you want to register (one line per MAC address). */ int wiic_load(struct wiimote_t** wm) { int loaded = 0; int i = 0; char str[200]; char* str_ptr = 0; char configPath[100]; char* tmp = 0; // Retrieve the HOME environment variable tmp = getenv("HOME"); strcpy(configPath,tmp); strncat(configPath,"/.wiic/wiimotes.config",22); // Open the config file FILE* fd = 0; fd = fopen(configPath,"r"); if(!fd) return loaded; // Read line by line while(fgets(str,sizeof(str),fd) != NULL && loaded < 1) { int len = strlen(str)-1; if(str[len] == '\n') str[len] = 0; loaded++; } // We initialize the device structure for (; i < loaded; ++i) { /* found a device */ strncpy(wm[i]->bdaddr_str,str,18); str_ptr = str; str2ba(str_ptr,&(wm[i]->bdaddr)); WIIMOTE_ENABLE_STATE(wm[i], WIIMOTE_STATE_DEV_FOUND); WIIC_INFO("Loaded Wiimote (%s) [id %i].",wm[i]->bdaddr_str,wm[i]->unid); } return loaded; } /** * @brief Connect to a wiimote with a known address. * * @param wm Pointer to a wiimote_t structure. * @param address The address of the device to connect to. * If NULL, use the address in the struct set by wiic_find(). * @param autoreconnect Re-connect to the device in case of unexpected disconnection. * * @return 1 on success, 0 on failure */ int wiic_connect_single(struct wiimote_t* wm, char* address, int autoreconnect) { struct sockaddr_l2 addr; memset(&addr, 0, sizeof(addr)); if (!wm || WIIMOTE_IS_CONNECTED(wm)) return 0; addr.l2_family = AF_BLUETOOTH; if (address) /* use provided address */ str2ba(address, &addr.l2_bdaddr); else /* use address of device discovered */ addr.l2_bdaddr = wm->bdaddr; /* * OUTPUT CHANNEL */ wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP); if (wm->out_sock == -1) return 0; addr.l2_psm = htobs(WM_OUTPUT_CHANNEL); /* connect to wiimote */ if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) { perror("connect() output sock"); return 0; } /* * INPUT CHANNEL */ wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP); if (wm->in_sock == -1) { close(wm->out_sock); wm->out_sock = -1; return 0; } addr.l2_psm = htobs(WM_INPUT_CHANNEL); /* connect to wiimote */ if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) { perror("connect() interrupt sock"); close(wm->out_sock); wm->out_sock = -1; return 0; } /* autoreconnect flag */ wm->autoreconnect = autoreconnect; WIIC_INFO("Connected to wiimote [id %i].", wm->unid); /* do the handshake */ WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); wiic_handshake(wm, NULL, 0); wiic_set_report_type(wm); return 1; } /** * @brief Disconnect a wiimote. * * @param wm Pointer to a wiimote_t structure. * * @see wiic_connect() * * Note that this will not free the wiimote structure. */ void wiic_disconnect(struct wiimote_t* wm) { if (!wm || !WIIMOTE_IS_CONNECTED(wm)) return; close(wm->out_sock); close(wm->in_sock); wm->out_sock = -1; wm->in_sock = -1; wm->event = WIIC_NONE; WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE); } int wiic_io_read(struct wiimote_t* wm) { /* not used */ return 0; } int wiic_io_write(struct wiimote_t* wm, byte* buf, int len) { return write(wm->out_sock, buf, len); } #endif /* ifndef __APPLE__ */