/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oli Scheuss * Co-authors: * Damian 'Mozork' Frick * */ #ifndef _AutonomousDroneController_H__ #define _AutonomousDroneController_H__ #include "OrxonoxPrereqs.h" #include "Controller.h" #include "tools/interfaces/Tickable.h" namespace orxonox { /** @brief Controller for the AutonomousDrone of the PPS tutorial. @author Oli Scheuss */ class _OrxonoxExport AutonomousDroneController : public Controller, public Tickable { public: AutonomousDroneController(Context* context); virtual ~AutonomousDroneController(); virtual void tick(float dt); //!< The controlling happens here. This method defines what the controller has to do each tick. protected: private: }; } #endif /* _AutonomousDroneController_H__ */