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Last change
on this file since 5632 was
2890,
checked in by landauf, 17 years ago
|
- Added overlay element for the Pong Gametype
- Changed the type of the overlay's owner to BaseObject (former ControllableEntity) to allow other classes to own an overlay (for example a Gametype)
- OverlayGroup does now use a std::set instead of a std::map to store it's overlay elements. Therefore a name is not anymore compulsory for an overlay element.
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-
Property svn:eol-style set to
native
|
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File size:
169 bytes
|
| Line | |
|---|
| 1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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| 2 | HUDBar.cc |
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| 3 | HUDNavigation.cc |
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| 4 | HUDRadar.cc |
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| 5 | HUDSpeedBar.cc |
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| 6 | HUDHealthBar.cc |
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| 7 | ChatOverlay.cc |
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| 8 | GametypeStatus.cc |
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| 9 | PongScore.cc |
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| 10 | ) |
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