/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * ... * Co-authors: * ... * */ /** @file TetrisStone.h @brief Declaration of the TetrisStone class. @ingroup Tetris */ #ifndef _TetrisStone_H__ #define _TetrisStone_H__ #include "tetris/TetrisPrereqs.h" #include "worldentities/ControllableEntity.h" #include "tools/Timer.h" namespace orxonox { /** @brief @author @ingroup Tetris */ class _TetrisExport TetrisStone : public ControllableEntity { public: TetrisStone(BaseObject* creator); //!< Constructor. Registers and initializes the object. virtual ~TetrisStone() {} virtual void moveFrontBack(const Vector2& value); //!< Overloaded the function to steer the bat up and down. virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down. virtual void changedPlayer(); //!< Is called when the player changed. /** @brief Set the size of the stone. @param size The dimensions a stone has in the game world. (A stone is a cube) */ void setSize(float size) { this->size_ = size; } /** @brief Get the size of the stone. @return Returns the dimensions a stone has in the game world. (A stone is a cube) */ float getSize(void) const { return this->size_; } private: void enableMovement(void) { this->delay_ = false; } float size_; //!< The dimensions a stone has in the game world. bool delay_; Timer delayTimer_; }; } #endif /* _TetrisStone_H__ */