/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ /** @file @brief Enums, constants, functions and forward declarations for the sound files. */ #ifndef _SoundPrereqs_H__ #define _SoundPrereqs_H__ #include "OrxonoxPrereqs.h" //----------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------- namespace orxonox { class AmbientSound; class BaseSound; class SoundBuffer; class SoundManager; class SoundStreamer; class WorldSound; } typedef struct ALCcontext_struct ALCcontext; typedef struct ALCdevice_struct ALCdevice; typedef unsigned int ALuint; typedef int ALint; typedef int ALenum; //----------------------------------------------------------------------- // Helper functions //----------------------------------------------------------------------- namespace orxonox { //! Returns an error string for an AL error code _OrxonoxExport std::string getALErrorString(ALenum error); } #endif /* _SoundPrereqs_H__ */