1 | <LevelInfo |
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2 | name = "ShaderHS18 Test" |
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3 | description = "A leve for testing different shader" |
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4 | tags = "test, showcase" |
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5 | screenshot = "emptylevel.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("HUDTemplates3.oxo") |
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11 | include("templates/lodInformation.oxt") |
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12 | ?> |
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13 | |
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14 | <?lua |
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15 | include("templates/spaceshipEscort.oxt") |
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16 | ?> |
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17 | |
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18 | <Level> |
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19 | <templates> |
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20 | <Template link=lodtemplate_default /> |
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21 | </templates> |
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22 | <?lua include("includes/notifications.oxi") ?> |
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23 | |
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24 | <Scene |
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25 | ambientlight = "0.5, 0.5, 0.5" |
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26 | skybox = "Orxonox/Starbox" |
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27 | > |
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28 | |
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29 | |
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30 | <!-- |
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31 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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32 | --> |
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33 | |
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34 | <Light type=point position="100,0,300" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.9, 0.9, 1.0"/> |
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35 | <Model position="100,0,200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/> |
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36 | |
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37 | <Light type=point position="100,0,-200" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.5, 0.5, 1.0"/> |
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38 | <Model position="100,0,-200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/> |
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39 | <Light type=point position="-200,0,0" lookat="0,0,0" diffuse="0.3, 0.3, 0.3, 1.0" specular="0.5, 0.5, 0.5, 1.0"/> |
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40 | <Model position="-200,0,0" mesh="rocket.mesh" scale="3" lookat="0,0,0"/> |
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41 | <!-- |
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42 | <Light type=point position="100,200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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43 | <Model position="100,200,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/> |
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44 | |
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45 | <Light type=point position="20,-200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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46 | <Model position="20,-200,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/> |
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47 | |
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48 | <Light type=point position="200,0,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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49 | <Model position="200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/> |
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50 | |
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51 | <Light type=point position="-200,0,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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52 | <Model position="-200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/> |
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53 | --> |
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54 | <SpawnPoint team=0 position="60,0,-20" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> |
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55 | |
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56 | <!--<Model position="0, -50,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava.mesh" /> |
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57 | <Model position="0, 0,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava_Normal.mesh" /> |
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58 | <Model position="0, 12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2.mesh" /> |
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59 | <Model position="0, -12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2_Normal.mesh" /> |
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60 | --> |
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61 | |
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62 | <MovableEntity position="0,0,20" rotationrate="50" rotationaxis="1,0,1"> |
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63 | <attached> |
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64 | <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2.mesh" /> |
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65 | </attached> |
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66 | </MovableEntity> |
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67 | |
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68 | <MovableEntity position="0,0,-20" rotationrate="50" rotationaxis="1,0,1"> |
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69 | <attached> |
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70 | <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal.mesh" /> |
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71 | </attached> |
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72 | </MovableEntity> |
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73 | |
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74 | <GlobalShader compositor="BW" visible=true> |
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75 | </GlobalShader> |
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76 | |
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77 | </Scene> |
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78 | </Level> |
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