| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Yuning Chai |
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| 24 | * Co-authors: |
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| 25 | * Felix Schulthess |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "HUD.h" |
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| 31 | |
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| 32 | #include <string> |
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| 33 | #include <set> |
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| 34 | #include <OgreOverlay.h> |
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| 35 | #include <OgreOverlayContainer.h> |
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| 36 | #include <OgreOverlayManager.h> |
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| 37 | #include <OgreStringConverter.h> |
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| 38 | |
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| 39 | #include "core/Debug.h" |
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| 40 | #include "core/ConsoleCommand.h" |
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| 41 | #include "objects/SpaceShip.h" |
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| 42 | #include "GraphicsEngine.h" |
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| 43 | #include "BarOverlayElement.h" |
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| 44 | #include "RadarObject.h" |
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| 45 | #include "RadarOverlayElement.h" |
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| 46 | #include "Navigation.h" |
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| 47 | #include "OverlayElementFactories.h" |
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| 48 | |
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| 49 | namespace orxonox |
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| 50 | { |
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| 51 | SetConsoleCommandShortcut(HUD, cycleNavigationFocus).setAccessLevel(AccessLevel::User); |
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| 52 | SetConsoleCommandShortcut(HUD, toggleFPS).setAccessLevel(AccessLevel::User); |
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| 53 | SetConsoleCommandShortcut(HUD, toggleRenderTime).setAccessLevel(AccessLevel::User); |
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| 54 | |
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| 55 | using namespace Ogre; |
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| 56 | |
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| 57 | HUD::HUD(){ |
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| 58 | om = &Ogre::OverlayManager::getSingleton(); |
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| 59 | sm = GraphicsEngine::getSingleton().getSceneManager(); |
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| 60 | showFPS = true; |
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| 61 | showRenderTime = true; |
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| 62 | |
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| 63 | // create Factories |
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| 64 | BarOverlayElementFactory *barOverlayElementFactory = new BarOverlayElementFactory(); |
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| 65 | om->addOverlayElementFactory(barOverlayElementFactory); |
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| 66 | RadarOverlayElementFactory *radarOverlayElementFactory = new RadarOverlayElementFactory(); |
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| 67 | om->addOverlayElementFactory(radarOverlayElementFactory); |
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| 68 | |
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| 69 | orxonoxHUD = om->create("Orxonox/HUD"); |
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| 70 | container = static_cast<Ogre::OverlayContainer*>(om->createOverlayElement("Panel", "Orxonox/HUD/container")); |
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| 71 | |
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| 72 | // creating text to display fps |
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| 73 | fpsText = static_cast<TextAreaOverlayElement*>(om->createOverlayElement("TextArea", "fpsText")); |
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| 74 | fpsText->show(); |
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| 75 | fpsText->setMetricsMode(Ogre::GMM_PIXELS); |
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| 76 | fpsText->setDimensions(0.001, 0.001); |
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| 77 | fpsText->setPosition(10, 10); |
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| 78 | fpsText->setFontName("Console"); |
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| 79 | fpsText->setCharHeight(20); |
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| 80 | fpsText->setCaption("init"); |
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| 81 | |
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| 82 | // creating text to display render time ratio |
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| 83 | rTRText = static_cast<TextAreaOverlayElement*>(om->createOverlayElement("TextArea", "rTRText")); |
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| 84 | rTRText->show(); |
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| 85 | rTRText->setMetricsMode(Ogre::GMM_PIXELS); |
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| 86 | rTRText->setDimensions(0.001, 0.001); |
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| 87 | rTRText->setPosition(10, 30); |
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| 88 | rTRText->setFontName("Console"); |
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| 89 | rTRText->setCharHeight(20); |
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| 90 | rTRText->setCaption("init"); |
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| 91 | |
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| 92 | // create energy bar |
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| 93 | energyBar = static_cast<BarOverlayElement*>(om->createOverlayElement("Bar", "energyBar")); |
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| 94 | energyBar->show(); |
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| 95 | // create speedo bar |
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| 96 | speedoBar = static_cast<BarOverlayElement*>(om->createOverlayElement("Bar", "speedoBar")); |
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| 97 | speedoBar->show(); |
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| 98 | // create radar |
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| 99 | radar = static_cast<RadarOverlayElement*>(om->createOverlayElement("Radar", "radar")); |
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| 100 | radar->show(); |
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| 101 | |
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| 102 | // create Navigation |
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| 103 | nav = new Navigation(container); |
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| 104 | |
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| 105 | // set up screen-wide container |
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| 106 | container->show(); |
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| 107 | |
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| 108 | orxonoxHUD->add2D(container); |
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| 109 | orxonoxHUD->show(); |
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| 110 | container->setLeft(0.0); |
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| 111 | container->setTop(0.0); |
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| 112 | container->setWidth(1.0); |
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| 113 | container->setHeight(1.0); |
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| 114 | container->setMetricsMode(Ogre::GMM_RELATIVE); |
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| 115 | container->addChild(fpsText); |
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| 116 | container->addChild(rTRText); |
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| 117 | |
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| 118 | energyBar->init(0.01, 0.94, 0.4, container); |
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| 119 | energyBar->setValue(1); |
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| 120 | |
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| 121 | speedoBar->init(0.01, 0.90, 0.4, container); |
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| 122 | |
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| 123 | radar->init(0.5, 0.9, 0.2, container); |
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| 124 | SceneNode* node; |
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| 125 | node = sm->getRootSceneNode()->createChildSceneNode("tomato1", Vector3(2000.0, 0.0, 0.0)); |
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| 126 | addRadarObject(node); |
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| 127 | node = sm->getRootSceneNode()->createChildSceneNode("tomato2", Vector3(0.0, 2000.0, 0.0)); |
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| 128 | addRadarObject(node); |
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| 129 | node = sm->getRootSceneNode()->createChildSceneNode("tomato3", Vector3(0.0, 0.0, 2000.0)); |
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| 130 | addRadarObject(node); |
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| 131 | node = sm->getRootSceneNode()->createChildSceneNode("station", Vector3(10000.0,16000.0,0.0)); |
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| 132 | addRadarObject(node, 3); |
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| 133 | } |
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| 134 | |
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| 135 | HUD::~HUD(){ |
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| 136 | //todo: clean up objects |
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| 137 | } |
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| 138 | |
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| 139 | void HUD::tick(float dt) |
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| 140 | { |
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| 141 | energyBar->resize(); |
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| 142 | |
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| 143 | if(!SpaceShip::getLocalShip()) |
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| 144 | return; |
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| 145 | float v = SpaceShip::getLocalShip()->getVelocity().length(); |
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| 146 | float vmax = SpaceShip::getLocalShip()->getMaxSpeed(); |
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| 147 | speedoBar->setValue(v/vmax); |
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| 148 | speedoBar->resize(); |
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| 149 | |
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| 150 | radar->resize(); |
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| 151 | radar->update(); |
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| 152 | |
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| 153 | nav->update(); |
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| 154 | |
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| 155 | setFPS(); |
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| 156 | } |
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| 157 | |
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| 158 | void HUD::setRenderTimeRatio(float ratio) |
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| 159 | { |
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| 160 | if(showRenderTime){ |
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| 161 | rTRText->setCaption("Render time ratio: " + Ogre::StringConverter::toString(ratio)); |
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| 162 | } |
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| 163 | else{ |
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| 164 | rTRText->setCaption(""); |
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| 165 | return; |
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| 166 | } |
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| 167 | } |
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| 168 | |
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| 169 | void HUD::setFPS(){ |
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| 170 | if(showFPS){ |
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| 171 | float fps = GraphicsEngine::getSingleton().getAverageFPS(); |
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| 172 | fpsText->setCaption("FPS: " + Ogre::StringConverter::toString(fps)); |
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| 173 | } |
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| 174 | else{ |
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| 175 | fpsText->setCaption(""); |
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| 176 | return; |
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| 177 | } |
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| 178 | } |
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| 179 | |
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| 180 | void HUD::addRadarObject(SceneNode* node, int colour){ |
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| 181 | RadarObject* obj = new RadarObject(container, node, colour); |
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| 182 | roSet.insert(obj); |
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| 183 | // // check if this is the first RadarObject to create |
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| 184 | // if(firstRadarObject == NULL){ |
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| 185 | // firstRadarObject = new RadarObject(container, node, colour); |
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| 186 | // lastRadarObject = firstRadarObject; |
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| 187 | // } |
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| 188 | // else{ // if not, append to list |
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| 189 | // lastRadarObject->next = new RadarObject(container, node, colour); |
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| 190 | // lastRadarObject = lastRadarObject->next; |
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| 191 | // } |
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| 192 | } |
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| 193 | |
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| 194 | void HUD::removeRadarObject(Ogre::SceneNode* node){ |
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| 195 | COUT(3) << "blabla" << std::endl; |
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| 196 | for(std::set<RadarObject*>::iterator it=roSet.begin(); it!=roSet.end(); it++){ |
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| 197 | if((*it)->getNode() == node) { |
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| 198 | delete (*it); |
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| 199 | roSet.erase(it); |
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| 200 | } |
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| 201 | } |
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| 202 | } |
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| 203 | |
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| 204 | /*static*/ HUD& HUD::getSingleton(){ |
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| 205 | static HUD theInstance; |
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| 206 | return theInstance; |
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| 207 | } |
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| 208 | |
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| 209 | /*static*/ void HUD::setEnergy(float value){ |
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| 210 | HUD::getSingleton().energyBar->setValue(value); |
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| 211 | } |
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| 212 | |
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| 213 | /*static*/ void HUD::cycleNavigationFocus(){ |
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| 214 | HUD::getSingleton().nav->cycleFocus(); |
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| 215 | } |
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| 216 | |
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| 217 | /*static*/ void HUD::toggleFPS(){ |
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| 218 | HUD::getSingleton().showFPS = !HUD::getSingleton().showFPS; |
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| 219 | } |
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| 220 | |
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| 221 | /*static*/ void HUD::toggleRenderTime(){ |
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| 222 | HUD::getSingleton().showRenderTime = !HUD::getSingleton().showRenderTime; |
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| 223 | } |
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| 224 | } |
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| 225 | |
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| 226 | |
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| 229 | |
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| 230 | |
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