/** @file script.h @brief Representation of a lua script @author Benjamin Knecht */ #ifndef _Script_H__ #define _Script_H__ extern "C" { #include "lua.h" } namespace orxonox { class Script { Script(); ~Script(); inline lua_State* getLuaState() { return state_; }; private: lua_State* state_; }; } #endif /* _Script_H__ */