/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ #include "OrxonoxStableHeaders.h" #include "RadarViewable.h" #include "util/Debug.h" #include "core/CoreIncludes.h" //#include "objects/WorldEntity.h" #include "Radar.h" namespace orxonox { /** @brief Constructor. */ RadarViewable::RadarViewable() : radarObject_(0) , radarObjectCamouflage_(0.0f) , radarObjectType_(Dot) , radarObjectDescription_("staticObject") { RegisterRootObject(RadarViewable); } void RadarViewable::setRadarObjectDescription(const std::string& str) { Radar* radar = Radar::getInstancePtr(); if (radar) this->radarObjectType_ = radar->addObjectDescription(str); else { CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl; } this->radarObjectDescription_ = str; } const Vector3& RadarViewable::getWorldPosition() const { validate(); return Vector3::ZERO;//this->radarObject_->getWorldPosition(); } Vector3 RadarViewable::getOrientedVelocity() const { validate(); return Vector3::ZERO;//this->radarObject_->getOrientation() * this->radarObject_->getVelocity(); } }