Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/presentationHS15/src/modules/weapons/WeaponsPrereqs.h @ 10961

Last change on this file since 10961 was 10961, checked in by maxima, 10 years ago

Merged presentation and fabiens branch. Had to modify hoverHUD and invaderHUD, because the text of the healthbar wasn't correctly displayed and the weapon settings of the hovership.

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the weapons module
33*/
34
35#ifndef _WeaponsPrereqs_H__
36#define _WeaponsPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "OrxonoxPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(WEAPONS_STATIC_BUILD)
46#  ifdef WEAPONS_SHARED_BUILD
47#    define _WeaponsExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _WeaponsExport
51#    else
52#      define _WeaponsExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _WeaponsPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _WeaponsExport  __attribute__ ((visibility("default")))
58#  define _WeaponsPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _WeaponsExport
61#  define _WeaponsPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class MuzzleFlash;
71    class IceGunFreezer;
72    class RocketController;
73
74    // munitions
75    class FusionMunition;
76    class LaserMunition;
77    class RocketMunition;
78    class GravityBombMuntion;
79    class IceMunition;
80    class LightningMunition;
81    class SplitMunition;
82
83    // projectiles
84    class BillboardProjectile;
85    class LightningGunProjectile;
86    class ParticleProjectile;
87    class IceProjectile;
88    class SplitProjectile;
89    class Projectile;
90    class BasicProjectile;
91    class Rocket;
92    class RocketOld;
93    class SimpleRocket;
94    class GravityBomb;
95
96    // weaponmodes
97    class EnergyDrink;
98    class FusionFire;
99    class HsW01;
100    class IceGun;
101    class SplitGun;
102    class LaserFire;
103    class LightningGun;
104    class RocketFire;
105    class RocketFireOld;
106    class SimpleRocketFire;
107    class GravityBombFire;
108}
109
110#endif /* _WeaponsPrereqs_H__ */
Note: See TracBrowser for help on using the repository browser.